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1430 lines (1149 loc) · 29.7 KB
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//----------------------------------------------------------------------------
// BotChatter.db
// Author: Michael S. Booth, Turtle Rock Studios (www.turtlerockstudios.com)
//
// This database defines "Places" (phrases that describe a location in the world)
// and "Chatter" (phrases used for everything else) the bots use to talk via their radio.
//
// Phrases (ie: either Place or Chatter) can contain any number of wav filenames that
// contain voice recordings saying something appropriate for that phrase's concept.
// For instance, the Chatter entry for "Affirmative" contains several wav files saying
// things that mean "yes", such as "affirmative", "yes sir", "roger that", and so on.
//
// Some phrases have a "Radio" line. This maps that phrase to a Standard Radio event and
// is used when the player has restricted the bots to only using Standard Radio messages.
// In that case, that radio message will be played instead of the normal phrase.
//
// The keyword "Important" flags that phrase as being "mission critical", and means it
// will be spoken if the player has set the bots to "minimal" chatter.
//
// "Count" and "Place" qualifiers mean that any subsequent wav files will only be selected
// if the bot is referring to the given Count or Place.
//
//
// VOICE ACTOR NOTES:
// Unless otherwise stated, these phrases should be spoken in a terse, matter-of-fact manner.
// The bots will utter "batches" of phrases to communicate the situation. For example, if a bot
// discovers many enemies near the bridge, and one of them is carrying the bomb, he will say
// something like:
// "Bridge" ... "There's the bomber" ... "Need help!"
//
//
// ***NOTE: Total filename length must be less than 64!
//
//
// Places must be first in this database
//
Place BombsiteA
radio\bot\a.wav
End
Place BombsiteB
radio\bot\b.wav
End
Place BombsiteC
radio\bot\c.wav
End
Place Hostages
radio\bot\hostages.wav
End
Place HostageRescueZone
radio\bot\rescue_zone.wav
radio\bot\rescue_zone2.wav
End
Place VipRescueZone
radio\bot\rescue_zone.wav
radio\bot\rescue_zone2.wav
End
Place CTSpawn
radio\bot\ct_spawn.wav
End
Place TSpawn
radio\bot\t_spawn.wav
End
Place Bridge
radio\bot\bridge.wav
End
Place Middle
radio\bot\middle.wav
End
Place House
radio\bot\house.wav
End
Place Apartment
radio\bot\apartment.wav
End
Place Apartments
radio\bot\apartments.wav
End
Place Market
radio\bot\market.wav
radio\bot\market2.wav
End
Place Sewers
radio\bot\sewers.wav
radio\bot\sewers2.wav
End
Place Tunnel
radio\bot\tunnel.wav
radio\bot\tunnel2.wav
End
Place Ducts
radio\bot\vents.wav
radio\bot\vents2.wav
radio\bot\ventilation_system.wav
End
Place Village
radio\bot\villiage.wav
End
Place Roof
radio\bot\roof.wav
End
Place Upstairs
radio\bot\upstairs.wav
End
Place Downstairs
radio\bot\downstairs.wav
End
Place Basement
radio\bot\basement.wav
End
Place Crawlspace
radio\bot\crawlspace.wav
End
Place Kitchen
radio\bot\kitchen.wav
radio\bot\kitchen2.wav
End
Place Inside
radio\bot\inside.wav
End
Place Outside
radio\bot\outside.wav
End
Place Tower
radio\bot\tower.wav
End
Place WineCellar
radio\bot\wine_cellar.wav
End
Place Garage
radio\bot\garage.wav
End
Place Courtyard
radio\bot\courtyard.wav
End
Place Water
radio\bot\water.wav
End
Place FrontDoor
radio\bot\front_door.wav
radio\bot\front_door2.wav
End
Place BackDoor
radio\bot\back_door.wav
End
Place SideDoor
radio\bot\side_door.wav
End
Place BackWay
radio\bot\back_way.wav
End
Place FrontYard
radio\bot\front_yard.wav
End
Place BackYard
radio\bot\back_yard.wav
End
Place SideYard
radio\bot\side_yard.wav
End
Place Lobby
radio\bot\lobby.wav
End
Place Vault
radio\bot\vault.wav
End
Place Elevator
radio\bot\elevator.wav
radio\bot\elevator2.wav
End
Place DoubleDoors
radio\bot\double_doors.wav
End
Place SecurityDoors
radio\bot\security_doors.wav
End
Place LongHall
radio\bot\long_hall.wav
End
Place SideHall
radio\bot\side_hall.wav
End
Place FrontHall
radio\bot\front_hall.wav
End
Place BackHall
radio\bot\back_hall.wav
End
Place MainHall
radio\bot\main_hall.wav
End
Place FarSide
radio\bot\far_side.wav
End
Place Windows
radio\bot\windows.wav
End
Place Window
radio\bot\window.wav
End
Place Attic
radio\bot\attic.wav
End
Place StorageRoom
radio\bot\storage_room.wav
End
Place ProjectorRoom
radio\bot\projector_room.wav
End
Place MeetingRoom
radio\bot\meeting_room.wav
End
Place ConferenceRoom
radio\bot\conference_room.wav
End
Place ComputerRoom
radio\bot\computer_room.wav
End
Place BigOffice
radio\bot\big_office.wav
End
Place LittleOffice
radio\bot\little_office.wav
End
Place Dumpster
radio\bot\dumpster.wav
End
Place Airplane
radio\bot\airplane.wav
End
Place Underground
radio\bot\underground.wav
End
Place Bunker
radio\bot\bunker.wav
End
Place Mines
radio\bot\mines.wav
radio\bot\old_mines.wav
End
Place Front
radio\bot\front.wav
End
Place Back
radio\bot\back.wav
End
Place Rear
radio\bot\rear.wav
End
Place Side
radio\bot\side.wav
End
Place Ramp
radio\bot\ramp.wav
radio\bot\ramp2.wav
End
Place Underpass
radio\bot\underpass.wav
End
Place Overpass
radio\bot\overpass.wav
End
Place Stairs
radio\bot\stairs.wav
End
Place Ladder
radio\bot\ladder.wav
End
Place Gate
radio\bot\gate.wav
End
Place GateHouse
radio\bot\gatehouse.wav
End
Place LoadingDock
radio\bot\loading_dock.wav
End
Place GuardHouse
radio\bot\guardhouse.wav
End
Place Entrance
radio\bot\entrance.wav
End
Place VendingMachines
radio\bot\vending_machines.wav
radio\bot\vending_machines2.wav
End
Place Loft
radio\bot\loft.wav
End
Place Balcony
radio\bot\balcony.wav
End
Place Alley
radio\bot\alley.wav
End
Place BackAlley
radio\bot\back_alley.wav
End
Place SideAlley
radio\bot\side_alley.wav
End
Place FrontRoom
radio\bot\front_room.wav
End
Place BackRoom
radio\bot\back_room.wav
End
Place SideRoom
radio\bot\side_room.wav
End
Place Crates
radio\bot\crates.wav
End
Place Truck
radio\bot\truck.wav
End
Place Bedroom
radio\bot\bedroom.wav
radio\bot\bedroom2.wav
End
Place FamilyRoom
radio\bot\family_room.wav
End
Place Bathroom
radio\bot\bathroom.wav
radio\bot\bathroom2.wav
End
Place LivingRoom
radio\bot\living_room.wav
End
Place Den
radio\bot\den.wav
End
Place Office
radio\bot\office.wav
End
Place Atrium
radio\bot\atrium.wav
End
Place Entryway
radio\bot\entryway.wav
End
Place Foyer
radio\bot\foyer.wav
End
Place Stairwell
radio\bot\stairwell.wav
End
Place Fence
radio\bot\fence.wav
End
Place Deck
radio\bot\deck.wav
End
Place Porch
radio\bot\porch.wav
End
Place Patio
radio\bot\patio.wav
End
Place Wall
radio\bot\wall.wav
End
//-----------------------------------------------------------------------------------------
//
// Chatter phrases follow
//
// one or more enemies have just been sighted for the first time
Chatter EnemySpotted
Radio EVENT_RADIO_ENEMY_SPOTTED
Count 1
radio\bot\one_guy.wav
Count 2
radio\bot\two_of_them.wav
Count 3
radio\bot\three.wav
radio\bot\three_of_them.wav
Count Many
// VOICE NOTE: The bot is scared here - there are a lot of enemies!
radio\bot\a_bunch_of_them.wav
radio\bot\theyre_all_over_the_place2.wav
radio\bot\theyre_everywhere2.wav
radio\bot\theres_too_many_of_them.wav
radio\bot\theres_too_many.wav
radio\bot\too_many2.wav
radio\bot\the_actions_hot_here.wav
radio\bot\its_a_party.wav
End
// the bot has recently seen an enemy die
Chatter EnemyDown
Radio EVENT_RADIO_ENEMY_DOWN
radio\bot\enemy_down.wav
radio\bot\enemy_down2.wav
End
// the bot says this when asked to "report in" while he is fighting enemies
Chatter InCombat
Radio EVENT_RADIO_ENEMY_SPOTTED
radio\bot\attacking.wav
radio\bot\attacking_enemies.wav
radio\bot\engaging_enemies.wav
radio\bot\in_combat.wav
radio\bot\in_combat2.wav
radio\bot\returning_fire.wav
End
// the bot has been asked to "report in" and sees nothing interesting in his area
Chatter Clear
Radio EVENT_RADIO_SECTOR_CLEAR
radio\bot\clear.wav
radio\bot\clear2.wav
radio\bot\clear3.wav
radio\bot\clear4.wav
radio\bot\area_clear.wav
radio\bot\all_clear_here.wav
radio\bot\nothing_moving_over_here.wav
radio\bot\all_quiet.wav
radio\bot\nothing_happening_over_here.wav
radio\bot\i_got_nothing.wav
radio\bot\nothing.wav
radio\bot\nothing_here.wav
radio\bot\theres_nobody_home.wav
End
// the bot hasn't seen anything in a long time and is asking his teammates to report in
Chatter RequestReport
Radio EVENT_RADIO_REPORT_IN_TEAM
radio\bot\report_in_team.wav
radio\bot\anyone_see_them.wav
radio\bot\anyone_see_anything.wav
radio\bot\where_are_they.wav
radio\bot\where_could_they_be.wav
End
// the bot has killed the enemy has was fighting
Chatter KilledMyEnemy
Radio EVENT_RADIO_ENEMY_DOWN
radio\bot\hes_dead.wav
radio\bot\hes_down.wav
radio\bot\got_him.wav
radio\bot\dropped_him.wav
radio\bot\killed_him.wav
radio\bot\ruined_his_day.wav
radio\bot\wasted_him.wav
radio\bot\took_him_out.wav
radio\bot\took_him_out2.wav
radio\bot\took_him_down.wav
radio\bot\made_him_cry.wav
radio\bot\hes_broken.wav
radio\bot\hes_done.wav
End
// the bot was chasing after his enemy and lost track of him
// VOICE NOTE: Minor frustration/disappointment/exasperation here
Chatter LostEnemy
radio\bot\he_got_away.wav
radio\bot\he_got_away2.wav
radio\bot\i_dont_know_where_he_went.wav
radio\bot\i_lost_him.wav
End
// the bot is telling his team that the last enemy has been killed
// VOICE NOTE: Happy/smugness/satisfaction
Chatter NoEnemiesLeft
radio\bot\that_was_it.wav
radio\bot\that_was_the_last_one.wav
radio\bot\that_was_the_last_guy.wav
End
// the bot is telling his team there is one enemy left
// VOICE NOTE: Anticipation
Chatter OneEnemyLeft
radio\bot\one_guy_left.wav
radio\bot\theres_one_left.wav
End
// the bot is telling his team there are two enemies left
Chatter TwoEnemiesLeft
radio\bot\two_enemies_left.wav
radio\bot\two_to_go.wav
End
// the bot is telling his team there are three enemies left
Chatter ThreeEnemiesLeft
radio\bot\three_left.wav
radio\bot\three_to_go.wav
radio\bot\three_to_go2.wav
End
// the bot is in trouble and is asking for help
// VOICE NOTE: he's trying to keep it together, but he is mortally frightened
Chatter Help
Radio EVENT_RADIO_TAKING_FIRE
radio\bot\taking_fire_need_assistance2.wav
radio\bot\i_could_use_some_help.wav
radio\bot\i_could_use_some_help_over_here.wav
radio\bot\help.wav
radio\bot\need_help.wav
radio\bot\need_help2.wav
radio\bot\im_in_trouble.wav
End
// the bot is agreeing with the last radio command
Chatter Affirmative
Radio EVENT_RADIO_AFFIRMATIVE
Important
radio\bot\affirmative.wav
radio\bot\roger.wav
radio\bot\roger_that.wav
End
// the bot has declined the last radio command
Chatter Negative
Radio EVENT_RADIO_NEGATIVE
Important
radio\bot\ahh_negative.wav
radio\bot\negative.wav
radio\bot\negative2.wav
radio\bot\no.wav
radio\bot\nnno_sir.wav
radio\bot\no_sir.wav
End
//-----------------------------------------------------------------------------------------
//
// Bomb defuse scenario chatter
//
// the (CT) bot has checked a bombsite and not found the bomb - he tells his teammates that site is clear
Chatter BombsiteClear
Radio EVENT_RADIO_SECTOR_CLEAR
Important
radio\bot\clear.wav
radio\bot\clear2.wav
radio\bot\clear3.wav
radio\bot\area_clear.wav
radio\bot\nothing.wav
radio\bot\nothing_here.wav
End
// the (CT) bot has begun defusing the bomb
Chatter DefusingBomb
Radio EVENT_RADIO_COVER_ME
Important
radio\bot\defusing.wav
radio\bot\defusing_bomb.wav
radio\bot\defusing_bomb_now.wav
End
// the (CT) bot is announcing his intention to guard the dropped bomb
Chatter GoingToGuardLooseBomb
radio\bot\im_going_to_guard_the_bomb.wav
radio\bot\im_going_to_guard_the_bomb2.wav
radio\bot\im_going_to_keep_an_eye_on_the_bomb.wav
radio\bot\im_going_to_watch_the_bomb.wav
End
// the (CT) bot it telling his team that he is guarding the dropped bomb
Chatter GuardingLooseBomb
Radio EVENT_RADIO_IN_POSITION
Important
radio\bot\guarding_the_dropped_bomb.wav
radio\bot\ive_got_the_bomb.wav
radio\bot\ive_got_the_bomb_here.wav
radio\bot\the_bombs_here.wav
radio\bot\the_bombs_here_on_the_ground.wav
End
// the (Terrorist) bot is planting the bomb
Chatter PlantingBomb
Radio EVENT_RADIO_COVER_ME
Important
// for maps with no places, and also to be occasionally vague about where we're planting
Place ANY
radio\bot\planting_the_bomb.wav
radio\bot\planting.wav
Place BombsiteA
radio\bot\planting_at_a.wav
Place BombsiteB
radio\bot\planting_at_b.wav
Place BombsiteC
radio\bot\planting_at_c.wav
End
// the (Terrorist) bot is announcing his intention to plant the bomb at a specific bomb site
Chatter GoingToPlantBomb
Radio EVENT_RADIO_FOLLOW_ME
Important
// for maps with no places, and to be vague occasionally
Place ANY
radio\bot\im_gonna_go_plant.wav
radio\bot\im_gonna_go_plant_the_bomb.wav
Place BombsiteA
radio\bot\im_gonna_plant_the_bomb_at_a.wav
radio\bot\taking_the_bomb_to_a.wav
Place BombsiteB
radio\bot\going_to_plant_the_bomb_at_b.wav
radio\bot\im_gonna_plant_the_bomb_at_b.wav
radio\bot\taking_the_bomb_to_b.wav
Place BombsiteC
radio\bot\im_gonna_plant_the_bomb_at_c.wav
radio\bot\im_gonna_plant_the_bomb_at_c2.wav
radio\bot\taking_the_bomb_to_c.wav
End
// the (CT) bot has spotted the bomb carrier
// VOICE NOTE: Intensity/determination/anger
Chatter SpottedBomber
Radio EVENT_RADIO_ENEMY_SPOTTED
Important
radio\bot\i_see_the_bomber.wav
radio\bot\theres_the_bomber.wav
radio\bot\hes_got_the_bomb.wav
radio\bot\hes_got_the_bomb2.wav
radio\bot\hes_got_the_package.wav
radio\bot\spotted_the_delivery_boy.wav
End
// the bot has spotted a dropped bomb on the ground
Chatter SpottedLooseBomb
Important
radio\bot\bombs_on_the_ground.wav
radio\bot\bombs_on_the_ground_here.wav
radio\bot\the_bomb_is_down.wav
radio\bot\the_bomb_is_on_the_ground.wav
radio\bot\they_dropped_the_bomb.wav
End
// the (CT) bot heard a Terrorist pick up the dropped bomb
// VOICE NOTE: Anxiety/urgency
Chatter TheyPickedUpTheBomb
Important
radio\bot\they_took_the_bomb.wav
radio\bot\they_took_the_bomb2.wav
radio\bot\they_got_the_bomb.wav
radio\bot\they_picked_up_the_bomb.wav
End
// the (CT) bot has found the location of the ticking bomb
Chatter PlantedBombPlace
Radio EVENT_RADIO_NEED_BACKUP
Important
// for maps with no places
Place UNDEFINED
radio\bot\theres_the_bomb.wav
radio\bot\theres_the_bomb2.wav
Place BombsiteA
radio\bot\the_bombs_at_a.wav
//radio\bot\they_planted_at_a.wav (can't use these, because T's respond with this as well)
radio\bot\the_bombs_ticking_at_a.wav
Place BombsiteB
radio\bot\the_bombs_at_b.wav
//radio\bot\they_planted_at_b.wav
radio\bot\the_bombs_ticking_at_b.wav
Place BombsiteC
radio\bot\the_bombs_at_c.wav
//radio\bot\they_planted_at_c.wav
radio\bot\the_bombs_ticking_at_c.wav
End
// the bot is asking his teammates where the bomb is
Chatter WhereIsTheBomb
Important
radio\bot\wheres_the_bomb.wav
radio\bot\wheres_the_bomb2.wav
radio\bot\wheres_the_bomb3.wav
radio\bot\where_is_it.wav
End
// the (CT) bot is announcing his intention to guard a bombsite
Chatter GoingToDefendBombsite
Important
// for maps with no places, or we're just being vague
Place ANY
radio\bot\im_going_to_camp.wav
Place BombsiteA
radio\bot\im_going_to_guard_bombsite_a.wav
radio\bot\im_going_to_camp_a.wav
Place BombsiteB
radio\bot\im_going_to_guard_bombsite_b.wav
radio\bot\im_going_to_camp_b.wav
Place BombsiteC
radio\bot\im_going_to_guard_bombsite_c.wav
radio\bot\im_going_to_camp_c.wav
End
// the (CT) bot is announcing that he is currently guarding a bombsite
Chatter DefendingBombsite
Important
// for maps with no places
Place UNDEFINED
radio\bot\bombsite.wav
radio\bot\bombsite2.wav
Place BombsiteA
radio\bot\i_got_a_covered.wav
radio\bot\guarding_a.wav
radio\bot\im_camping_a.wav
radio\bot\heading_to_a.wav
Place BombsiteB
radio\bot\i_got_b_covered.wav
radio\bot\guarding_b.wav
radio\bot\im_camping_b.wav
radio\bot\heading_to_b.wav
Place BombsiteC
radio\bot\i_got_c_covered.wav
radio\bot\guarding_c.wav
radio\bot\im_camping_c.wav
radio\bot\heading_to_c.wav
End
// the (CT) bot is announcing that the bombsite is secure and ready for someone to defuse the bomb
Chatter BombsiteSecure
Radio EVENT_RADIO_SECTOR_CLEAR
Important
radio\bot\bombsite_secure.wav
radio\bot\bombsite_secured.wav
radio\bot\bombsite_under_control.wav
radio\bot\weve_got_the_situation.wav
End
// the (CT) bot is encouraging the player to defuse the bomb
Chatter WaitingForHumanToDefuseBomb
radio\bot\its_all_up_to_you_sir.wav
radio\bot\bombsite_secure_ready_for_you.wav
radio\bot\well_cover_you_while_you_defuse.wav
radio\bot\well_cover_you_you_defuse.wav
End
// the (CT) bot is anxiously encouraging the player to defuse the bomb
// VOICE NOTE: Very nervous/anxious/worried
Chatter WaitingForHumanToDefuseBombPanic
radio\bot\we_need_you_to_defuse_that_bomb_sir.wav
radio\bot\dont_worry_hell_get_it.wav
radio\bot\please_defuse_the_bomb_sir.wav
radio\bot\sir_defuse_the_bomb.wav
radio\bot\time_is_running_out.wav
radio\bot\time_is_running_out2.wav
radio\bot\uh_sir_the_bomb.wav
End
// when the bomb was defused with less than 2 seconds left
// VOICE NOTE: Relief/happy
Chatter BarelyDefused
radio\bot\i_wasnt_worried_for_a_minute.wav
radio\bot\that_was_a_close_one.wav
radio\bot\well_done.wav
radio\bot\whew_that_was_close.wav
End
//-----------------------------------------------------------------------------------------
//
// Hostage Rescue chatter
//
// the (Terrorist) bot is announcing his intention to guard the hostages
Chatter GoingToGuardHostages
Important
radio\bot\camping_hostages.wav
radio\bot\im_going_to_camp_the_hostages.wav
radio\bot\im_going_to_guard_the_hostages.wav
radio\bot\im_going_to_guard_the_hostages2.wav
End
// the (Terrorist) bot is currently guarding some hostages
Chatter GuardingHostages
Important
radio\bot\keeping_an_eye_on_the_hostages.wav
radio\bot\guarding_the_hostages.wav
radio\bot\guarding_hostages.wav
radio\bot\watching_the_hostages.wav
radio\bot\im_with_the_hostages.wav
radio\bot\im_with_the_hostages2.wav
radio\bot\im_at_the_hostages.wav
End
// the (Terrorist) bot is announcing his intetion to guard an escape zone
Chatter GoingToGuardHostageEscapeZone
Important
radio\bot\im_going_to_cover_the_escape_zone.wav
radio\bot\im_going_to_watch_the_escape_zone.wav
radio\bot\im_going_to_keep_an_eye_on_the_escape.wav
radio\bot\heading_to_the_escape_zone.wav
radio\bot\heading_to_the_rescue_zone.wav
radio\bot\im_going_to_keep_an_eye_on_the_rescue.wav
radio\bot\im_going_to_watch_the_rescue_zone.wav
End
// the (Terrorist) bot is currently guarding an escape zone
Chatter GuardingHostageEscapeZone
Important
radio\bot\watching_the_escape_route.wav
radio\bot\im_at_the_escape_zone.wav
radio\bot\watching_the_escape_zone.wav
radio\bot\guarding_the_escape_zone.wav
radio\bot\guarding_the_escape_zone2.wav
End
// the (Terrorist) bot is telling his friends that the CT's are taking the hostages right now
// VOICE NOTE: Anxiety/frustration/anger
Chatter HostagesBeingTaken
Radio EVENT_RADIO_NEED_BACKUP
Important
radio\bot\theyre_with_the_hostages.wav
radio\bot\theyre_taking_the_hostages.wav
radio\bot\theyre_rescuing_the_hostages.wav
radio\bot\hostages2.wav
End
// the (Terrorist) bot has just discovered that the hostages are gone
// VOICE NOTE: Anxiety/frustration/anger
Chatter HostagesTaken
Important
radio\bot\they_took_the_hostages.wav
radio\bot\theyve_got_the_hostages.wav
radio\bot\the_hostages_are_gone.wav
End
// the (CT) bot is announcing that he is talking to the hostages
Chatter TalkingToHostages
Important
radio\bot\talking_to_hostages.wav
radio\bot\rescuing_hostages.wav
End
// the (CT) bot is annoucing that he has the hostages and is taking them to the escape zone
Chatter EscortingHostages
Important
radio\bot\the_hostages_are_with_me.wav