I've noticed that on DX9 vanilla 1.0006 with global illumination and all setting at max, the textures looks awesome.
But with DX11 seems the parallax is not present.
There's a way to enable this on OGSR?
Comparatives:
SOC DX9 1.0006


SOC OGSR DX11 6 nov 2024 release


Cheers.
I've noticed that on DX9 vanilla 1.0006 with global illumination and all setting at max, the textures looks awesome.
But with DX11 seems the parallax is not present.
There's a way to enable this on OGSR?
Comparatives:
SOC DX9 1.0006


SOC OGSR DX11 6 nov 2024 release


Cheers.