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436 lines (403 loc) · 14 KB
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class Card {
constructor(name, rarity, description, probability, value, image) {
this.name = name;
this.rarity = rarity;
this.description = description;
this.probability = probability;
this.value = value;
this.image = image;
}
}
class DrawRecord {
constructor(cards) {
this.cards = cards;
}
}
// 稀有度常量
const RARITIES = {
N: 'N',
R: 'R',
SR: 'SR',
SSR: 'SSR'
};
// 初始货币
let currency = 1000;
// 每次抽卡所需货币
const drawCost = 100;
// 背包
let backpack = [];
// 抽卡历史记录
let drawHistory = [];
// 抽卡冷却标志
let isDrawing = false;
// 缓存稀有度筛选结果
const rarityCache = {};
window.addEventListener('DOMContentLoaded', function () {
loadGameData();
showMainGamePage();
document.getElementById('buttons').addEventListener('click', function (e) {
switch (e.target.id) {
case 'drawBtn':
drawCards();
break;
case 'viewCardPoolBtn':
toggleSection('cardPoolInfo');
break;
case 'viewBackpackBtn':
updateBackpackDisplay();
toggleSection('backpackInfo');
break;
case 'viewHistoryBtn':
displayHistory();
toggleSection('historyInfo');
break;
case 'clearDataBtn':
if (confirm('确定要清除数据吗?')) {
clearData();
}
break;
}
});
updateTitleFontSize();
window.addEventListener('resize', updateTitleFontSize);
});
// 更新标题字体大小
function updateTitleFontSize() {
const title = document.querySelector('h1');
const screenWidth = window.innerWidth;
let fontSize;
if (screenWidth < 600) {
fontSize = '20px';
} else if (screenWidth >= 600 && screenWidth < 1000) {
fontSize = '30px';
} else {
fontSize = '40px';
}
title.style.fontSize = fontSize;
}
// 显示主游戏页面
function showMainGamePage() {
updateCurrencyDisplay();
displayCardPoolInfo();
}
// 更新货币显示
function updateCurrencyDisplay() {
document.getElementById('currencySpan').textContent = currency;
}
// 抽卡函数
function drawCards() {
if (isDrawing) return;
if (currency < drawCost) {
return;
}
isDrawing = true;
currency -= drawCost;
updateCurrencyDisplay();
const drawnCards = [];
for (let i = 0; i < 4; i++) {
let randomNumber = Math.random();
let card;
if (randomNumber < 0.05) {
card = getRandomCardByRarity(RARITIES.SSR);
} else if (randomNumber < 0.25) {
card = getRandomCardByRarity(RARITIES.SR);
} else if (randomNumber < 0.6) {
card = getRandomCardByRarity(RARITIES.R);
} else {
card = getRandomCardByRarity(RARITIES.N);
}
drawnCards.push(card);
}
// 检查是否至少有 1 张 R 级以上的卡牌
const hasRRankOrAbove = drawnCards.some(card => card.rarity === RARITIES.SSR || card.rarity === RARITIES.SR || card.rarity === RARITIES.R);
if (!hasRRankOrAbove) {
// 如果没有,强制添加一张 R 级卡牌
const rCard = getRandomCardByRarity(RARITIES.R);
drawnCards.push(rCard);
}
// 将抽到的卡牌添加到背包,并更新数量
drawnCards.forEach(card => {
let found = false;
for (let i = 0; i < backpack.length; i++) {
if (backpack[i].card.name === card.name) {
backpack[i].count++;
found = true;
break;
}
}
if (!found) {
backpack.push({ card, count: 1 });
}
});
drawHistory.push(new DrawRecord(drawnCards));
displayDrawResult(drawnCards);
updateBackpackDisplay();
playDrawSound();
setTimeout(() => {
isDrawing = false;
}, 2000);
}
// 根据稀有度获取随机卡牌
function getRandomCardByRarity(rarity) {
if (!rarityCache[rarity]) {
rarityCache[rarity] = window.cards.filter(card => card.rarity === rarity);
}
const filteredCards = rarityCache[rarity];
const randomIndex = Math.floor(Math.random() * filteredCards.length);
return filteredCards[randomIndex];
}
// 显示抽卡结果
function displayDrawResult(cards) {
const drawResultDiv = document.getElementById('drawResult');
drawResultDiv.innerHTML = '<h3>本次抽卡结果:</h3>';
const fragment = document.createDocumentFragment();
cards.forEach(card => {
const img = document.createElement('img');
img.src = card.image;
img.alt = card.name;
img.className = 'card-icon ' + card.rarity +' draw-result-icon';
img.width = 50;
fragment.appendChild(img);
});
drawResultDiv.appendChild(fragment);
}
// 显示卡池卡牌信息
function displayCardPoolInfo() {
const cardPoolTableBody = document.getElementById('cardPoolTable').getElementsByTagName('tbody')[0];
cardPoolTableBody.innerHTML = '';
const fragment = document.createDocumentFragment();
window.cards.forEach(card => {
const row = document.createElement('tr');
row.innerHTML = `
<td>${card.rarity}</td>
<td>${card.name}</td>
<td>${card.description}</td>
<td>${card.probability}</td>
<td>${card.value}</td>
`;
fragment.appendChild(row);
});
cardPoolTableBody.appendChild(fragment);
}
// 切换显示的页面区域
function toggleSection(sectionId) {
const sections = ['cardPoolInfo', 'backpackInfo', 'historyInfo'];
sections.forEach(id => {
const element = document.getElementById(id);
if (id === sectionId) {
element.style.display = 'block';
} else {
element.style.display = 'none';
}
});
}
// 查看背包函数
function updateBackpackDisplay() {
const backpackList = document.getElementById('backpackList');
backpackList.innerHTML = '';
if (backpack.length === 0) {
const emptyMessage = document.createElement('p');
emptyMessage.textContent = '你的背包中没有任何卡牌哦~';
backpackList.appendChild(emptyMessage);
return;
}
// 对背包中的卡牌进行堆叠和排序操作
const stackedBackpack = stackAndSortBackpack(backpack);
const fragment = document.createDocumentFragment();
stackedBackpack.forEach(item => {
const listItem = document.createElement('li');
listItem.innerHTML = `
<img src="${item.card.image}" alt="${item.card.name}" class="card-icon ${item.card.rarity} backpack-icon" width="50">
<span>${item.card.name}</span>
<button onclick="viewCardDetails('${item.card.name}')">查看详情</button>
<button onclick="sellCard('${item.card.name}', 1)">出售</button>
`;
fragment.appendChild(listItem);
});
backpackList.appendChild(fragment);
}
// 对背包中的卡牌进行堆叠和排序操作
function stackAndSortBackpack(backpack) {
// 先对相同的卡牌进行堆叠
const stackedBackpack = stackCards(backpack);
// 再对堆叠后的卡牌按稀有度排序
return sortBackpackByRarity(stackedBackpack);
}
// 对相同的卡牌进行堆叠
function stackCards(backpack) {
return backpack.reduce((acc, curr) => {
const found = acc.find(item => item.card.name === curr.card.name);
if (found) {
found.count++;
} else {
acc.push({ card: curr.card, count: 1 });
}
return acc;
}, []);
}
// 对背包中的卡牌按稀有度排序
function sortBackpackByRarity(backpack) {
const rarityOrder = new Map([
[RARITIES.SSR, 4],
[RARITIES.SR, 3],
[RARITIES.R, 2],
[RARITIES.N, 1]
]);
return backpack.slice().sort((a, b) => {
if (rarityOrder.get(a.card.rarity) === rarityOrder.get(b.card.rarity)) {
return a.card.name.localeCompare(b.card.name);
}
return rarityOrder.get(b.card.rarity) - rarityOrder.get(a.card.rarity);
});
}
// 查看卡牌详情函数
function viewCardDetails(cardName) {
const card = window.cards.find(c => c.name === cardName);
const cardItem = backpack.find(item => item.card.name === cardName);
const cardCount = cardItem? cardItem.count : 0;
const cardDetailsDiv = document.createElement('div');
cardDetailsDiv.className = 'cardDetails';
cardDetailsDiv.innerHTML = `
<h3>卡牌详情</h3>
<img src="${card.image}" alt="${card.name}" width="100">
<p>名称: ${card.name}</p>
<p>稀有等级: ${card.rarity}</p>
<p>描述: ${card.description}</p>
<p>概率: ${card.probability}</p>
<p>价值: ${card.value}</p>
<p>数量: ${cardCount}</p>
<div style="display: flex; justify-content: center;">
<button onclick="sellCardFromDetails('${card.name}', 1)">出售</button>
<button onclick="closeCardDetails(event)">关闭</button>
</div>
`;
document.body.appendChild(cardDetailsDiv);
}
// 关闭卡牌详情
function closeCardDetails(event) {
if (event) {
event.stopPropagation();
}
const cardDetailsDiv = document.querySelector('.cardDetails');
if (cardDetailsDiv) {
cardDetailsDiv.remove();
}
}
// 出售卡牌函数,可指定数量
function sellCard(cardName, quantity = 1) {
const index = backpack.findIndex(item => item.card && item.card.name === cardName);
if (index!== -1) {
const item = backpack[index];
if (item.count >= quantity) {
currency += item.card.value * quantity;
updateCurrencyDisplay();
item.count -= quantity;
if (item.count === 0) {
backpack = backpack.filter(c => c.card.name!== cardName);
} else {
backpack[index] = item;
}
updateBackpackDisplay();
playSellSound(); // 播放出售音效
showSuccessPopup(`成功出售 ${quantity} 张 ${cardName},获得 ${item.card.value * quantity} 货币`);
} else {
showPopup('警告', `您没有足够的 ${cardName} 卡牌可供出售`);
}
} else {
showPopup('警告', `背包中没有 ${cardName} 卡牌`);
}
}
// 从详情中出售卡牌,默认出售 1 张
function sellCardFromDetails(cardName, quantity = 1) {
sellCard(cardName, quantity);
closeCardDetails(event);
}
// 查看抽卡历史记录函数
function displayHistory() {
const historyList = document.getElementById('historyList');
historyList.innerHTML = '';
const fragment = document.createDocumentFragment();
drawHistory.forEach((draw, index) => {
const listItem = document.createElement('li');
listItem.innerHTML = `<span>第${index + 1}次抽卡:</span>`;
const imgFragment = document.createDocumentFragment();
draw.cards.forEach(card => {
const img = document.createElement('img');
img.src = card.image;
img.alt = card.name;
img.className = 'card-icon ' + card.rarity;
img.width = 50;
imgFragment.appendChild(img);
});
listItem.appendChild(imgFragment);
fragment.appendChild(listItem);
});
historyList.appendChild(fragment);
}
// 清除数据函数
function clearData() {
currency = 1000;
backpack = [];
drawHistory = [];
updateCurrencyDisplay();
updateBackpackDisplay();
displayHistory();
saveGameData();
}
// 保存游戏数据到本地存储
function saveGameData() {
const gameData = {
currency: currency,
backpack: backpack.map(item => ({ card: item.card, count: item.count })),
drawHistory: drawHistory.map(record => ({ cards: record.cards }))
};
localStorage.setItem('gameData', JSON.stringify(gameData));
}
// 从本地存储加载游戏数据
function loadGameData() {
const storedData = localStorage.getItem('gameData');
if (storedData) {
const gameData = JSON.parse(storedData);
currency = gameData.currency;
backpack = gameData.backpack.map(item => ({ card: new Card(item.card.name, item.card.rarity, item.card.description, item.card.probability, item.card.value, item.card.image), count: item.count }));
drawHistory = gameData.drawHistory.map(record => new DrawRecord(record.cards.map(card => new Card(card.name, card.rarity, card.description, card.probability, card.value, card.image))));
}
// 加载完数据后更新显示
updateCurrencyDisplay();
updateBackpackDisplay();
displayHistory();
}
// 播放抽卡音效
function playDrawSound() {
const drawSound = document.getElementById('drawSound');
drawSound.play();
}
// 播放出售音效
function playSellSound() {
const sellSound = document.getElementById('sellSound');
sellSound.play();
}
// 显示弹窗
function showPopup(title, message) {
const popup = document.createElement('div');
popup.className = 'popup';
popup.innerHTML = `
<div class="popup-content">
<h3>${title}</h3>
<p>${message}</p>
<button onclick="closePopup(this.parentNode.parentNode)">关闭</button>
</div>
`;
const mask = document.createElement('div');
mask.className = 'popup-mask';
mask.appendChild(popup);
document.body.appendChild(mask);
}
// 关闭弹窗
function closePopup(popup) {
popup.parentNode.remove();
}
// 显示成功弹窗
function showSuccessPopup(message) {
showPopup('成功', message);
}