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Copy pathCMakeLists.txt
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70 lines (52 loc) · 1.87 KB
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# /****************************************************************************
# Copyright (c) 2013 cocos2d-x.org
# Copyright (c) 2014 martell malone
# Copyright (c) 2015-2017 Chukong Technologies Inc.
# Copyright (c) 2019-present Simdsoft Limited.
#
# https://axmol.dev/
#
# SPDX-License-Identifier: MIT
# ****************************************************************************/
# build engine library and all tests
cmake_minimum_required(VERSION 3.22...4.4)
project(axmol)
if(XCODE)
set(CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY TRUE)
endif()
# ax root path
set(_AX_ROOT ${CMAKE_CURRENT_SOURCE_DIR})
set(CMAKE_MODULE_PATH ${_AX_ROOT}/cmake/Modules/)
# prevent in-source-build
include(PreventInSourceBuilds)
# works before build libaxmol
include(AXBuildSet)
option(AX_BUILD_TESTS "Build cpp & lua tests" ON)
# Mark that engine build is invoked from root
set(BUILD_ENGINE_BEGAN ON)
add_subdirectory(${_AX_ROOT}/axmol ${ENGINE_BINARY_PATH}/axmol)
# prevent tests project to build axmol engine again
set(BUILD_ENGINE_DONE ON)
if(AX_BUILD_TESTS)
enable_testing()
message(STATUS "CMAKE_BINARY_DIR=${CMAKE_BINARY_DIR}")
macro(add_test_target target_name dir)
add_subdirectory(${dir} ${CMAKE_BINARY_DIR}/tests/${target_name})
set_target_properties(${target_name} PROPERTIES FOLDER "Apps")
endmacro()
# add cpp tests default
add_test_target(cpp-tests ${_AX_ROOT}/tests/cpp-tests)
if(LINUX OR MACOSX OR WINDOWS)
add_test_target(unit-tests ${_AX_ROOT}/tests/unit-tests)
endif()
# add fairygui tests when fairygui extension is enabled
if(AX_ENABLE_EXT_FAIRYGUI)
add_test_target(fairygui-tests ${_AX_ROOT}/tests/fairygui-tests)
endif()
if(AX_ENABLE_EXT_LIVE2D)
add_test_target(live2d-tests ${_AX_ROOT}/tests/live2d-tests)
endif()
if(AX_ENABLE_EXT_LUA)
add_test_target(lua-tests ${_AX_ROOT}/tests/lua-tests)
endif(AX_ENABLE_EXT_LUA)
endif()