Description
Hi! Thank you for this awesome project.
Currently, compilation from source can be quite tricky for many users, especially on macOS/Linux due to local library path resolutions and compilation conflicts between legacy libraries (ESPAsyncWebServer / AsyncTCP) and the latest ESP32 Arduino Core (v3.x).
To lower the barrier to entry and prevent environment-specific build failures, could you please provide pre-compiled firmware binaries (.bin files) in the GitHub Releases section?
Ideally, providing the built firmware along with a short instruction on how to flash it using standard CLI tools (like esptool.py) or web flashers (like ESP Web Flasher) would be amazing.
Proposed Solution
Add the following artifacts to the next release:
EvilDuckS3.ino.bin (or a merged binary ready for direct flashing).
- Offset addresses for flashing if a multi-binary layout is used.
Thanks again for your hard work and time!
Description
Hi! Thank you for this awesome project.
Currently, compilation from source can be quite tricky for many users, especially on macOS/Linux due to local library path resolutions and compilation conflicts between legacy libraries (
ESPAsyncWebServer/AsyncTCP) and the latest ESP32 Arduino Core (v3.x).To lower the barrier to entry and prevent environment-specific build failures, could you please provide pre-compiled firmware binaries (
.binfiles) in the GitHub Releases section?Ideally, providing the built firmware along with a short instruction on how to flash it using standard CLI tools (like
esptool.py) or web flashers (like ESP Web Flasher) would be amazing.Proposed Solution
Add the following artifacts to the next release:
EvilDuckS3.ino.bin(or a merged binary ready for direct flashing).Thanks again for your hard work and time!