When I replace a font with another the font gets replaced but the text becomes suuuuuper small

I tried changing the size to 200 but it doesn't change the resolution.
Here is the font:
FrogDetectiveNeat-Latin.zip
This is the files that UGT generates:
fonts.zip
Checking the logs nothing seems wrong: https://pastes.io/WWVuyAlI
but if I restart the game I'm getting this error in the logs:
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.
--- END IL2CPP STACK TRACE ---
at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Object.get_name()
at UnityGameTranslator.Core.FontManager.ApplyFontReplacement(Object component, Object originalFontObj, String originalFontName)
at UnityGameTranslator.Core.TranslatorPatches.ProcessTextPatchPrefix(Object __instance, String& textValue, String componentType)
[Error :UnityGameTranslator] [Patches] ProcessTextPatchPrefix error (TMP): System.NullReferenceException: Object reference not set to an instance of an object.
Here is the full log in case you want to see it: https://pastes.io/CBj4CfHR
When I replace a font with another the font gets replaced but the text becomes suuuuuper small
Here is the font:
FrogDetectiveNeat-Latin.zip
This is the files that UGT generates:
fonts.zip
Checking the logs nothing seems wrong: https://pastes.io/WWVuyAlI
but if I restart the game I'm getting this error in the logs:
Here is the full log in case you want to see it: https://pastes.io/CBj4CfHR