Skip to content

SplineExtruder should allow for removal of collider #53

Description

@MichaelMacha

I'm currently working on a project where a player can drag a wire between a voltage source and a potential sink for it, using Spline Mesh. It works great so far, except that in initial trials, the SplineExtruder I was using also added a mesh collider to the generated mesh, which I had to comment out in the code to turn off.

I'm hesitant to submit a fix until I fully understand how to use Spline Mesh, but this seems like it would be a great thing to make optional! Maybe with a boolean check box? I really don't need to worry about collisions with it.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions