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About Graphics Test Framework

Use the Graphics Test Framework to automate visual validation of rendering: compare captured output against reference images, catch regressions, and test across platforms, graphics APIs, and custom Scriptable Render Pipelines.

Installing

Add this package with the Package Manager. It depends on the Unity Test Framework and other packages listed in package.json.

Using Graphics Test Framework

  • Full documentation: Graphics Test Framework.
  • In the Editor, open Window > General > Graphics Tests to create tests, manage reference images, and inspect results.
  • Optional Samples in the Package Manager (Basic Graphics Tests, Parameterized Tests, Image Comparison Examples, and more) show common patterns.

Technical details

Requirements

This package is compatible with:

  • Unity 6000.0 and later (see package.json for the exact unity / unityRelease requirement).

Package contents

Location Description
Editor Editor tools: Graphics Tests window, test build and filtering, image utilities, and related services.
Runtime Runtime APIs and attributes for authoring graphics tests (e.g. scene and code-based tests, image comparison helpers).
Documentation~ Package documentation source (the ~ folder is not imported into Unity projects as assets).
Samples~ Optional sample projects you can import from the Package Manager.

Document revision history

Date Reason
April 22, 2026 Package README updated to match version 9.
January 25, 2019 Initial document.