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Copy pathPoseOrigin.cs
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209 lines (166 loc) · 4.93 KB
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// Copyright (c) Meta Platforms, Inc. and affiliates.
using Meta.XR.Samples;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
/// <summary>
/// Used to visualize non-anchor poses in world or local space.
/// </summary>
[MetaCodeSample("SpaceSharing")]
public class PoseOrigin : MonoBehaviour
{
public enum DisplayMode
{
Undirected = 0,
Directed = 1,
Coords = 2,
}
public static bool UseLocalCoords
{
get => s_UseLocalCoords;
set
{
if (s_UseLocalCoords == value)
return;
Sampleton.Log($"{nameof(PoseOrigin)}.{nameof(UseLocalCoords)}: {s_UseLocalCoords} --> {value}");
s_UseLocalCoords = value;
foreach (var poe in s_Instances)
{
poe.UpdateCoordsNow();
}
}
}
static bool s_UseLocalCoords;
public DisplayMode Mode
{
get => m_Mode;
set
{
// these will throw warnings from OnValidate, but it's fine.
m_X.enabled = value == DisplayMode.Directed;
m_Y.enabled = value == DisplayMode.Directed;
m_Z.enabled = value == DisplayMode.Directed;
m_XCoords.enabled = value == DisplayMode.Coords;
m_YCoords.enabled = value == DisplayMode.Coords;
m_ZCoords.enabled = value == DisplayMode.Coords;
m_Mode = value;
}
}
public void TweenTo(Vector3 pos, Quaternion rot, float overSec = 3.5f)
{
IEnumerator doTween()
{
var startPos = transform.position;
var startRot = transform.rotation;
float start = Time.time;
float t = 0f;
while (t < 1f)
{
t = (Time.time - start) / overSec;
transform.SetPositionAndRotation(
position: Vector3.LerpUnclamped(startPos, pos, t),
rotation: Quaternion.SlerpUnclamped(startRot, rot, t)
);
if (m_UpdateCoords is null && Time.frameCount % 2 == 0)
UpdateCoordsNow();
yield return null;
}
transform.SetPositionAndRotation(pos, rot);
m_CurrentTween = null;
if (m_UpdateCoords is null)
UpdateCoordsNow();
}
if (m_CurrentTween != null)
StopCoroutine(m_CurrentTween);
m_CurrentTween = StartCoroutine(doTween());
}
public void UpdateCoordsNow()
{
Vector3 pos, rot;
if (s_UseLocalCoords)
{
pos = transform.localPosition;
rot = transform.localRotation.eulerAngles;
}
else
{
pos = transform.position;
rot = transform.rotation.eulerAngles;
}
m_XCoords.text = $"{pos.x:F2}\n{rot.x:F0}°";
m_YCoords.text = $"{pos.y:F2}\n{rot.y:F0}°";
m_ZCoords.text = $"{pos.z:F2}\n{rot.z:F0}°";
}
public void StartUpdatingCoords(float everySec = 0.15f)
{
if (m_Mode != DisplayMode.Coords || !Application.IsPlaying(this))
return;
IEnumerator doUpdateLoop()
{
var interval = new WaitForSeconds(everySec);
while (m_Mode == DisplayMode.Coords)
{
UpdateCoordsNow();
yield return interval;
}
m_UpdateCoords = null;
}
if (m_UpdateCoords != null)
StopCoroutine(m_UpdateCoords);
m_UpdateCoords = StartCoroutine(doUpdateLoop());
}
[SerializeField]
DisplayMode m_Mode;
[Header("[ReadOnly] - no need to touch these manually:")]
[SerializeField]
TMP_Text m_X;
[SerializeField]
TMP_Text m_Y;
[SerializeField]
TMP_Text m_Z;
[SerializeField]
TMP_Text m_XCoords;
[SerializeField]
TMP_Text m_YCoords;
[SerializeField]
TMP_Text m_ZCoords;
Coroutine m_UpdateCoords, m_CurrentTween;
static readonly HashSet<PoseOrigin> s_Instances = new();
void OnValidate()
{
foreach (var tmp in GetComponentsInChildren<TMP_Text>())
{
switch (tmp.name)
{
case "Text: X":
m_X = tmp;
break;
case "Text: Y":
m_Y = tmp;
break;
case "Text: Z":
m_Z = tmp;
break;
case "Text: X-coords":
m_XCoords = tmp;
break;
case "Text: Y-coords":
m_YCoords = tmp;
break;
case "Text: Z-coords":
m_ZCoords = tmp;
break;
}
}
Mode = m_Mode;
}
void OnEnable()
{
s_Instances.Add(this);
}
void OnDisable()
{
s_Instances.Remove(this);
}
}