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Camera falls through walls #716

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@snshn

Screen Shot 2019-05-19 at 7 37 39 PM
Screen Shot 2019-05-19 at 7 37 23 PM

The camera currently pierces walls, while in the vanilla engine (iOS) it "bounces off" after going through the wall for a short period of time.

Openrw has a different camera mechanics, hence not sure what the solution here would be, but resolving this issue could be beneficial to visual experience of the game.

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