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Game Localization MVR (Minimum Viable Rules) v2.1

A robust, automated workflow system for game localization with strict validation, AI translation/repair, glossary management, and multi-format export.

Core Principle: Input rows == Output rows ALWAYS. No silent data loss.


๐Ÿค– For AI Coding Agents

Quick Commands for Agents:

# 1. Verify LLM connectivity (MUST run first)
python scripts/llm_ping.py

# 2. Validate workflow configuration (dry-run)
python scripts/translate_llm.py --input input.csv --output output.csv --style workflow/style_guide.md --glossary glossary/compiled.yaml --style-profile workflow/style_profile.generated.yaml --dry-run

# 3. Run E2E test
python scripts/test_e2e_workflow.py

Environment Variables (REQUIRED):

LLM_BASE_URL=https://api.example.com/v1
LLM_API_KEY=sk-your-key
LLM_MODEL=gpt-4.1-mini
LLM_TRACE_PATH=data/llm_trace.jsonl

Key Rules for Agents:

  1. Never hardcode API keys - Use environment variables only
  2. Run llm_ping.py first - Fail-fast if LLM unavailable
  3. Check WORKSPACE_RULES.md - See docs/WORKSPACE_RULES.md for hard constraints
  4. Row preservation is P0 - Empty source rows must be preserved with status=skipped_empty
  5. Glossary is mandatory - glossary/compiled.yaml must exist before translation

๐Ÿ”„ Handoff

Use this section when a new machine or a new agent needs to continue the current UI/operator roadmap without local context from the previous workstation.

Roadmap status

  • Phase 5 frontend_runtime_shell: implemented and merged
  • Phase 6 operator_workspace_dashboard: implemented and merged
  • Latest local follow-up scope: dashboard redesign, Chinese UI toggle, manual UAT seed/helper, and migration closeout docs

Recommended starting point

git clone https://github.com/Charpup/game-localization-mvr.git
cd game-localization-mvr
git checkout main
  • Start from a fresh main
  • Create a new codex/* branch for any follow-up work instead of reviving old merged feature branches
  • Treat task_plan.md, progress.md, and the latest docs/project_lifecycle/run_records/... chain as the continuity trail

UI/operator runtime entrypoints

python scripts/seed_phase6_manual_uat.py
python scripts/operator_ui_server.py --host 127.0.0.1 --port 8765
  • Manual UI entry: http://127.0.0.1:8765/
  • Seeded manual UAT fixtures create:
    • phase6_manual_uat_derived
    • phase6_manual_uat_persisted

Required preflight

python scripts/llm_ping.py
  • Required env:
    • LLM_BASE_URL
    • LLM_API_KEY
    • LLM_MODEL
  • Do not start smoke runs or UI live-launch validation until llm_ping.py passes

Current truth sources

  • Runtime truth:
    • run_manifest.json
    • smoke_verify_<run_id>.json
    • smoke_issues.json
  • Operator/workspace truth:
    • data/operator_cards/<run_id>/operator_cards.jsonl
    • data/operator_reports/<run_id>/operator_summary.json
  • Governance continuity:
    • docs/project_lifecycle/run_records/...
    • task_plan.md
    • progress.md

Recommended next step

  • Finish or re-run human UI acceptance on the latest dashboard build
  • Address any follow-up UX/runtime defects found in manual UAT
  • Then open the next roadmap scope from fresh main

๐Ÿš€ Pipeline Overview

Input CSV โ†’ Normalize โ†’ Translate โ†’ QA_Hard โ†’ Repair โ†’ Export
                โ†“
            Glossary (required)
Step Script Purpose Blocking?
0 llm_ping.py ๐Ÿ”Œ LLM connectivity check YES
1 normalize_guard.py ๐ŸงŠ Freeze placeholders โ†’ tokens YES
2-4 extract_terms.py โ†’ glossary_compile.py ๐Ÿ“– Build glossary YES
5 translate_llm.py ๐Ÿค– AI Translation YES
6 qa_hard.py ๐Ÿ›ก๏ธ Validate tokens/patterns YES
7 repair_loop.py ๐Ÿ”ง Auto-repair hard errors -
8 soft_qa_llm.py ๐Ÿง  Quality review -
10 rehydrate_export.py ๐Ÿ’ง Restore tokens โ†’ placeholders YES

๐Ÿ“ Project Structure

loc-mvr/
โ”œโ”€โ”€ config/
โ”‚   โ”œโ”€โ”€ llm_routing.yaml    # Model routing per step
โ”‚   โ””โ”€โ”€ pricing.yaml        # Cost calculation
โ”œโ”€โ”€ glossary/
โ”‚   โ”œโ”€โ”€ compiled.yaml       # Active glossary (generated)
โ”‚   โ””โ”€โ”€ generic_terms_zh.txt # Blacklist for extraction
โ”œโ”€โ”€ scripts/
โ”‚   โ”œโ”€โ”€ llm_ping.py         # โ˜… Run first - connectivity check
โ”‚   โ”œโ”€โ”€ normalize_guard.py  # Step 1: Placeholder freezing
โ”‚   โ”œโ”€โ”€ translate_llm.py    # Step 5: Translation
โ”‚   โ”œโ”€โ”€ qa_hard.py          # Step 6: Hard validation
โ”‚   โ”œโ”€โ”€ repair_loop.py      # Step 7: Auto-repair
โ”‚   โ””โ”€โ”€ runtime_adapter.py  # LLM client with routing
โ”œโ”€โ”€ workflow/
โ”‚   โ”œโ”€โ”€ style_guide.md      # Translation style rules
โ”‚   โ”œโ”€โ”€ forbidden_patterns.txt
โ”‚   โ””โ”€โ”€ placeholder_schema.yaml
โ””โ”€โ”€ docs/
    โ””โ”€โ”€ WORKSPACE_RULES.md  # โ˜… Hard constraints for agents

๐Ÿ”ง Quick Start (Human)

1. Setup

git clone https://github.com/Charpup/game-localization-mvr.git
cd game-localization-mvr
pip install pyyaml requests numpy pandas jieba

2. Configure LLM (ๆŽจ่ๆŒไน…ๅŒ–)

# Windows PowerShell
$env:LLM_BASE_URL="https://api.apiyi.com/v1"
$env:LLM_API_KEY="sk-your-key"
$env:LLM_MODEL="gpt-4.1-mini"

ไนŸๅฏๅœจๆœฌๅœฐๆŒไน…ๅŒ–ๆ–‡ไปถไธญ้…็ฝฎ๏ผˆไผ˜ๅ…ˆไบŽ็Žฏๅขƒๅ˜้‡่‡ชๅŠจ่ฏปๅ–๏ผ‰๏ผš

# ๅœจ main_worktree/.llm_credentials ๅˆ›ๅปบ
LLM_BASE_URL=https://api.apiyi.com/v1
LLM_API_KEY=sk-your-key

ๅฝ“ๅ‰ๅŠ ่ฝฝ้กบๅบ๏ผšLLM_API_KEY_FILE -> ./.llm_credentials/./.llm_env/./config/llm_credentials.env/~/.game-localization-mvr/.llm_credentials -> LLM_API_KEY

4. Dependency + Environment Quick Check (before every smoke run)

python - <<'PY'
import os
import importlib

for pkg in ["requests", "numpy", "yaml", "pandas"]:
    try:
        importlib.import_module(pkg)
        print(f"[OK] {pkg}")
    except Exception:
        print(f"[MISSING] {pkg}")

for key in ["LLM_BASE_URL", "LLM_API_KEY", "LLM_MODEL"]:
    print(f"{key}={'SET' if os.getenv(key) else 'MISSING'}")
PY

If any dependency shows MISSING or env variable shows MISSING, do not start smoke run yet.

PowerShell ๅฟซ้€Ÿๆฃ€ๆŸฅ๏ผš

$missing = @()
foreach ($m in @("requests","numpy","yaml","pandas","jieba")) {
  try {
    python -c "import importlib.util; print(bool(importlib.util.find_spec('$m')))"
    Write-Host "[OK] $m"
  } catch {
    $missing += $m
    Write-Host "[MISSING] $m"
  }
}
Write-Host "LLM_BASE_URL=$([bool]$env:LLM_BASE_URL)"
Write-Host "LLM_API_KEY=$([bool]$env:LLM_API_KEY)"
Write-Host "LLM_MODEL=$([bool]$env:LLM_MODEL)"

3. Run Pipeline

# Bootstrap tracked style assets once per clean worktree
python scripts/style_guide_bootstrap.py --dry-run

# Verify LLM
python scripts/llm_ping.py

# Normalize โ†’ Translate โ†’ QA โ†’ Export
python scripts/normalize_guard.py input.csv normalized.csv map.json workflow/placeholder_schema.yaml
python scripts/translate_llm.py --input normalized.csv --output translated.csv --style workflow/style_guide.md --glossary glossary/compiled.yaml --style-profile workflow/style_profile.generated.yaml
python scripts/qa_hard.py translated.csv qa_report.json map.json
python scripts/rehydrate_export.py translated.csv map.json final.csv

3.1 Smoke Pipeline (Manifest + Issue Record)

# Full smoke pass with manifest output + issue recording
python scripts/run_smoke_pipeline.py --input "D:\\Dev_Env\\loc-mvr ๆต‹่ฏ•ๆ–‡ๆกฃ\\test_input_200-row.csv" --target-lang en-US
# ๅฏ้€‰๏ผšไป…ๅš้ข„ๆฃ€
python scripts/run_smoke_pipeline.py --input "D:\\Dev_Env\\loc-mvr ๆต‹่ฏ•ๆ–‡ๆกฃ\\test_input_200-row.csv" --target-lang en-US --verify-mode preflight

This command:

  • auto-bootstraps workflow/style_profile.generated.yaml if the clean worktree does not have one yet
  • runs llm_ping -> normalize_guard -> translate_llm -> qa_hard -> rehydrate_export
  • generates a run manifest: data/smoke_run_<timestamp>/run_manifest.json
  • runs smoke_verify --manifest ...
  • records issues to reports/smoke_issues_<run-id>.json and .jsonl
  • emits manifest.stage_artifacts with:
    • connectivity_log
    • normalize_log
    • translate_log
    • qa_hard_report
    • final_csv
    • smoke_verify_log
  • verify_mode supports preflight|full๏ผŒ้ป˜่ฎค full๏ผˆๅซ่กŒๆ•ฐ/QA ็ปŸ่ฎก๏ผ‰

ๅปบ่ฎฎๆฏๆฌกๅ†’็ƒŸๅ›บๅฎšๆฃ€ๆŸฅไปฅไธ‹ไบง็‰ฉ๏ผš

  • D:\Dev_Env\GPT_Codex_Workspace\game-localization-mvr\main_worktree\data\smoke_runs\<run>\run_manifest.json
  • D:\Dev_Env\GPT_Codex_Workspace\game-localization-mvr\main_worktree\reports\smoke_issues_<run_id>.json
  • D:\Dev_Env\GPT_Codex_Workspace\game-localization-mvr\main_worktree\reports\smoke_verify_<run_id>.json

โšก Key Features

  • Row Preservation: Empty rows kept with status=skipped_empty
  • Drift Guard: Refresh stage blocks non-placeholder text changes
  • Progress Reporting: --progress_every N for translation progress
  • Router-based Models: Configure per-step models in llm_routing.yaml
  • LLM Tracing: All calls logged to LLM_TRACE_PATH for billing

๐Ÿ“‹ Testing

# Unit tests
python scripts/test_normalize.py
python scripts/test_qa_hard.py
python scripts/test_rehydrate.py

# E2E test (small dataset)
python scripts/test_e2e_workflow.py

# Dry-run validation
python scripts/translate_llm.py --input input.csv --output out.csv --style workflow/style_guide.md --glossary glossary/compiled.yaml --style-profile workflow/style_profile.generated.yaml --dry-run

๐Ÿ“„ License

MIT License. Built for game localization automation.


๐Ÿ”— Links

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Game localization workflow with placeholder freezing, QA validation, and export automation

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