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- Status: Open.#1299 In CoplayDev/unity-mcp;
- Status: Open.#1297 In CoplayDev/unity-mcp;
[Bug]: USE_ROSLYN can't be referenced when unity-mcp installed via UPM
bugSomething isn't workingSomething isn't workingStatus: Open.#1295 In CoplayDev/unity-mcp;- Status: Open.#1289 In CoplayDev/unity-mcp;
[Bug]: Some tools are annotated with "destructive_hint: true" by default which makes the agent run approval check every time costing time and tokens
bugSomething isn't workingSomething isn't workingStatus: Open.#1288 In CoplayDev/unity-mcp;- Status: Open.#1283 In CoplayDev/unity-mcp;
[Bug]: Stop Server button not working
bugSomething isn't workingSomething isn't workingStatus: Open.#1278 In CoplayDev/unity-mcp;- Status: Open.#1265 In CoplayDev/unity-mcp;
[Feature]: Version options for supported unity packages...
enhancementNew feature or requestNew feature or requestStatus: Open.#1261 In CoplayDev/unity-mcp;[Feature]:
manage_uiPanelRenderer AwarenessenhancementNew feature or requestNew feature or requestStatus: Open.#1258 In CoplayDev/unity-mcp;[Feature]: Shader Graph Access via MCP can you integrate this too;
enhancementNew feature or requestNew feature or requestStatus: Open.#1255 In CoplayDev/unity-mcp;[Bug]:
manage_camerapauses Play Mode wheninclude_image=truebugSomething isn't workingSomething isn't workingStatus: Open.#1254 In CoplayDev/unity-mcp;