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UnsyncLabel overrode isSyncHidden(Player) and rewrote the label text per sync target; build 160 changed that signature to isSyncHidden(Team) and added WorldLabel.show(Player) /hide(Player) instead. The help labels are now one WorldLabel per (player, team core), created on PlayerConnectionConfirmed and hidden by the existing 180-tick timer. Copper/March modifiers: Vars.state.patcher -> Vars.state.data (DataManager), patch strings -> PatchAsset, DataPatcher.apply(Seq<String>) -> DataManager.reloadPatches(Seq<PatchAsset>). build.gradle: jar.archivePath was removed in Gradle 9.
addModifier/removeModifiers called Call.setRules(Vars.state.rules) directly, mid-round and to everyone. On a map whose ruleset is near the packet limit that drops every connected player.
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