Emulator plugins for the Replay frontend. sdk/ is a submodule of the public
replay_emulator_sdk; ./build.sh
fetches it.
./build.sh --list # plugins in this repository
./build.sh stub [release|asan] # into build/<config>/
./build.sh stub --deploy # copy to ~/.replay2/system/emulators/<plugin>/
./build.sh stub --smoke # run smoke.toml (informational)
./build.sh stub --sdk-dir <frontend>/build/x64-debug/emu-sdk
./build.sh stub --docker [--target aarch64] # release through the pinned image, as CI doesRelease builds use the Rocky 8 image pinned by digest in docker/IMAGE (glibc floor 2.28).
scripts/check_abi_floor.sh <plugin.so> audits an artifact.
plugins/<name>/
CMakeLists.txt one add_replay_emu_plugin() call
<name>_core.c(pp) RpEmuAPI glue
<Name>.json5 config template
smoke.toml boot smoke
LICENSES/ licences the artifact ships under
upstream/ emulator source, in-tree
plugins/stub is the reference. The mesen2_* plugins share plugins/mesen2_shared.
Ported glue keeps upstream's style; new code follows the project conventions.
./scripts/publish_gate.py check --build-dir build/docker-release --out index/ stub vamiga
./scripts/publish_gate.py reproduce stub vamiga -- --docker --target aarch64smoke/selftest.sh
scripts/upstream_selftest.sh
scripts/publish_gate_selftest.sh
scripts/release_selftest.shUpdate channels are described in channels/; releasing to them in
channels/RELEASING.md.
Glue is MIT (LICENSE). Each plugin's LICENSES/ covers its built artifact.