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com.firealt.mosaic
com.firealt.mosaic PublicMosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System
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com.firealt.vfx-forge
com.firealt.vfx-forge PublicA Unity VFX Graph framework for zero-cost VFX instances, driving instant and persistent effects from ECS systems or MonoBehaviours while batching per-instance and array data through GPU compute buf…
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com.firealt.core
com.firealt.core PublicA library of Unity extensions and utils that I use regularly both at Runtime and Editor
C# 1
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ib_pcode_compiler
ib_pcode_compiler PublicSophisticated Pseudocode compiler written in Rust + WASM. The compiler follows IB Pseudocode guidelines and is perfect for exam preparation
Rust 5
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com.firealt.mesh-to-sdf
com.firealt.mesh-to-sdf PublicRuntime MeshToSDF generator which is focused on both CPU and GPU performance. Perfect fit for VFX Graph SDF operations.
C# 2
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