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[TF2] Random round modifier

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Random round modifier

This plugin runs on SourceMod and is only for TF2.

This plugin will pick a random modifier(sub-plugin) and a random value for that modifier for each round. The possibilities are endless and every round will have a unique twist.

What are modifiers? They modify/add certain effects on every player on server to make the round different and more fun.

For example, one of the modifiers is called Random Head-shot explosion. The first round could make all head shots create an explosion. The second round could make melee damage increase to 350%. The third round could increase everyone speed to 150%. It's all random!

There can only be 1 active modifier per round. And will work for any map. You can also write your own modifier!

More info and how to set up can be read here: https://forums.alliedmods.net/showthread.php?t=282668

Convars

cvar param description
sm_rrm_cap (0 | 1) Enable/disable rerolling the active modifier when a point or flag is captured
sm_rrm_vote_enabled (1 | 0) Enable/disable voting for the next round's modifier. When disabled the modifier is always chosen at random
sm_rrm_vote_choices 3 Maximum number of modifiers offered in the next round's vote (minimum 2)

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[TF2] Random round modifier

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