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dcpr

A 3d raycast game for the Game Boy Advance. Written in C using Tonc.

Compiling

Local

  • Install devkitARM. See devkitPro for instructions.
  • Set necessary paths to DEVKITARM & DEVKITPRO environment variables. On Linux default locations would be DEVKITARM=/opt/devkitpro/devkitARM & DEVKITPRO=/opt/devkitpro)
  • Run make, after compiling a .gba file can be found in the project root directory.

With docker

  • Run builddocker.sh script to build the project in a container and export the .gba file to the root directory

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A 3d raycast game for the Gameboy Advance

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