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Hunger and Thirst reduced + bonus easily-controller variables to adjust it later - #7417

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Monkestation:mainfrom
Telvayne:hunger-reduced
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Hunger and Thirst reduced + bonus easily-controller variables to adjust it later#7417
Telvayne wants to merge 3 commits into
Monkestation:mainfrom
Telvayne:hunger-reduced

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@Telvayne

@Telvayne Telvayne commented Jul 27, 2026

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About The Pull Request

Re-ties the variables for hunger_factor and thirst_factor back into the hunger/thirst code to allow hunger and thirst rates to be easily adjusted later. Pre-emptively adjusts them by half to account for recent problems with high hunger rates.

Why It's Good For The Game

The recent fixes to the time-space continuum have caused some things to happen faster in the background than before. This will allow us a few easily-adjusted variables that we can use as levers to control hunger rates. By popular request, I have set it preemptively to 50% hunger/thirst rate.

Changelog

🆑
qol: Reduced hunger/thirst rates
refactor: brought hunger and thirst variables back into operation
/:cl:

Pre-Merge Checklist

  • You tested this on a local server.
  • This code did not runtime during testing.
  • You documented all of your changes.

@Telvayne Telvayne changed the title Hunger reduced Hunger and Thirst reduced + bonus easily-controller variables to adjust it later Jul 27, 2026
@github-actions github-actions Bot added Code Maintenance Fixing this mess one line at a time Quality of Life The hardest thing to decide is if this is NOT a balance change labels Jul 27, 2026
@Telvayne
Telvayne marked this pull request as ready for review July 27, 2026 23:26
@dwasint

dwasint commented Jul 27, 2026

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as said in coding this should just modify the base physiology once the physiology mod pr is in

@Telvayne

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Yep, I made sure not to overstep the physiology files so it wouldn't mess with anything. Ideally we can TM this until physiology is done and in and then un-TM it to correct it post-physiology so I can then adjust the variables to accommodate the new normal.

@Archeonan

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Uhhmm.. balance wise i guess it's fine by me (OTHER BALANCE MAINT APPROVE PENDING) since the debuffs from hunger/thirst are extremely impactful even at lower tiers

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3 participants