Hunger and Thirst reduced + bonus easily-controller variables to adjust it later - #7417
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Telvayne wants to merge 3 commits into
Open
Hunger and Thirst reduced + bonus easily-controller variables to adjust it later#7417Telvayne wants to merge 3 commits into
Telvayne wants to merge 3 commits into
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Telvayne
marked this pull request as ready for review
July 27, 2026 23:26
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as said in coding this should just modify the base physiology once the physiology mod pr is in |
Author
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Yep, I made sure not to overstep the physiology files so it wouldn't mess with anything. Ideally we can TM this until physiology is done and in and then un-TM it to correct it post-physiology so I can then adjust the variables to accommodate the new normal. |
Collaborator
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Uhhmm.. balance wise i guess it's fine by me (OTHER BALANCE MAINT APPROVE PENDING) since the debuffs from hunger/thirst are extremely impactful even at lower tiers |
This was referenced Jul 29, 2026
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About The Pull Request
Re-ties the variables for hunger_factor and thirst_factor back into the hunger/thirst code to allow hunger and thirst rates to be easily adjusted later. Pre-emptively adjusts them by half to account for recent problems with high hunger rates.
Why It's Good For The Game
The recent fixes to the time-space continuum have caused some things to happen faster in the background than before. This will allow us a few easily-adjusted variables that we can use as levers to control hunger rates. By popular request, I have set it preemptively to 50% hunger/thirst rate.
Changelog
🆑
qol: Reduced hunger/thirst rates
refactor: brought hunger and thirst variables back into operation
/:cl:
Pre-Merge Checklist