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Add sound effects with a 🔊 mute button - #39
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Three quests a day, picked with a per-day seed, pay bonus XP once each. Progress comes from combo runs and forging, and shows in a new panel. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
A one-page site in docs/ (how it works, features, screenshots, download steps). Serve it with Settings > Pages > main, /docs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
The quests panel shows the time until local midnight and reloads the new set when the day changes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
A rare IF card (level 3) that lets a combo continue only N% of the time. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Same change as Dependabot's #31, which conflicted after #30 landed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Tidy Up moves files older than N days out of a folder without overwriting. Snapshot saves a screenshot (screencapture, PowerShell, or grim/gnome-screenshot/spectacle/scrot/import) and hands it to later cards. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Fires once when you've been idle N minutes, or when you come back after that long. Idle time comes from ioreg (macOS), GetLastInputInfo (Windows), or GNOME's IdleMonitor / xprintidle (Linux). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
A THEN card that runs another combo by name, passing the trigger's file along. Loops (A -> B -> A) are refused and chains stop at 5 combos. The forge suggests existing combo names. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Synthesized with Web Audio (no audio files): a coin per run, a low note on failure, chimes for achievements and quests, a fanfare on level-up. The header's speaker button mutes it and the choice is remembered. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
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FlowForge now sounds like a game. All sounds are synthesized with Web Audio in the new
public/sound.js, so there are no audio files to download.localStorage. Unmuting plays a coin as a preview.Tested in the browser by counting the oscillators started. One real ▶ Play click on a save at 90 XP played the achievement arpeggio twice ("It Lives" and the "Press Play" quest), then the level-2 fanfare, then the coin. Mute and unmute persist across a reload, and the console has no errors.
npm testpasses 48 tests.🤖 Generated with Claude Code
https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Generated by Claude Code