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Make the demo smooth: 30fps video on the site, 12fps GIF in the README - #45
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Three quests a day, picked with a per-day seed, pay bonus XP once each. Progress comes from combo runs and forging, and shows in a new panel. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
A one-page site in docs/ (how it works, features, screenshots, download steps). Serve it with Settings > Pages > main, /docs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
The quests panel shows the time until local midnight and reloads the new set when the day changes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
A rare IF card (level 3) that lets a combo continue only N% of the time. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Same change as Dependabot's #31, which conflicted after #30 landed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Tidy Up moves files older than N days out of a folder without overwriting. Snapshot saves a screenshot (screencapture, PowerShell, or grim/gnome-screenshot/spectacle/scrot/import) and hands it to later cards. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Fires once when you've been idle N minutes, or when you come back after that long. Idle time comes from ioreg (macOS), GetLastInputInfo (Windows), or GNOME's IdleMonitor / xprintidle (Linux). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
A THEN card that runs another combo by name, passing the trigger's file along. Loops (A -> B -> A) are refused and chains stop at 5 combos. The forge suggests existing combo names. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Synthesized with Web Audio (no audio files): a coin per run, a low note on failure, chimes for achievements and quests, a fanfare on level-up. The header's speaker button mutes it and the choice is remembered. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
The engine counts runs, failures and time saved per day (60 days kept). The new stats button shows totals, a bar chart with hover details and a table view, and the busiest combos. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Levelling up shows a pack with the cards that level unlocks. Clicking it tears it open, the cards flip in one by one, and clicking a card drops it into the forge. Animations are skipped with prefers-reduced-motion. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Loads a starter recipe, forges it, presses Play, levels up and opens the card pack (38 frames, 800px, about 0.9 MB). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
A 'See it in action' section under the hero shows the GIF in a small app window with the four steps below it. The features grid gains card packs and stats/combo chains. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
The old GIF was built from slow screenshots (about 6fps), so it looked laggy. The demo is now recorded as real video: the landing page plays a 30fps WebM/MP4 (0.5/0.7 MB, with a poster and a GIF fallback), and the README GIF is re-encoded at 12fps with a tuned palette. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
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The old demo GIF felt laggy. It was stitched together from individual screenshots, which only captured about 6 frames per second at uneven intervals.
Now the demo is recorded as real video, using Playwright's screen recorder. It includes a visible cursor that glides to each button, so you can follow along.
demo.webmdemo.mp4demo-poster.jpgdemo.gifThe landing page now uses
<video autoplay muted loop playsinline>with both sources and falls back to the GIF.mutedandplaysinlineare what let it autoplay on phones. The caption now says "Twelve seconds", to match.The GitHub README can't play a video file from the repo, so it keeps a GIF, but a much smoother one.
Checked: in Chromium the video autoplays (it picks
demo.webm, 1200 px wide, 12 s long, and was playing at 2.5 s), with no console errors.🤖 Generated with Claude Code
https://claude.ai/code/session_01Wm8TE3zwYDLddBccTdRBqf
Generated by Claude Code