Skip to content

Latest commit

 

History

381 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Nerospace

Nerospace

Mine alien ore, power up your machines, build rockets — then terraform a dead world until it rains.

Minecraft Loader Java Version

CurseForge · Modrinth · Wiki · Discord · Changelog


About

Nerospace is a complete, standalone space-progression mod for Minecraft (Java Edition). One ore in the overworld starts a chain that ends with you breeding alien livestock on a moon you personally made breathable: machines, an all-in-one pipe network, four rocket tiers, four destinations, player-founded space stations, oxygen survival with hazard suits, and a staged terraforming endgame — all guided in-game by the Star Guide.

The mod is built standalone — its only dependency is Neroland Core, and it needs no third-party mods — but it uses conventional c: tags and loader-native capability/lookup hooks, so it slots cleanly alongside the wider tech-mod ecosystem on NeoForge, Forge, and Fabric.

The gameplay loop

  1. Nerosium — mine the new overworld ore; smelt it, or double your yield with the powered Nerosium Grinder.
  2. Power & pipes — build generators and the Universal Pipe, which carries energy, fluids, gas, and items in one tube with per-face modes, filters, and upgrades.
  3. First launch — craft a Tier 1 rocket, lay a single launch pad block (Tier 2 needs a full 3×3), and fly to the Orbital Station.
  4. New worlds — tiered rockets reach Greenxertz (green planet), Cindara (volcanic moon), and Glacira (frozen moon), each with its own ores, creatures, and hazards.
  5. Survive — every world out there is airless: seal rooms, pipe oxygen, refill your Oxygen Suit (and its tougher Mk II) at airlocks, and wear the Thermal/Cryo Suit where heat or cold quadruples O₂ drain — four full suit sets in all.
  6. Found stations — right-click a Station Charter to open its naming console, name your own orbital station, and found it as a selectable rocket destination.
  7. Go heavy — build the 5×5 Heavy Launch Complex + gantry, refine rocket fuel in the Fuel Refinery, and launch the Tier 4 heavy rocket.
  8. Terraform — mature dead ground through Rooted → Hydrated → Living stages, complete with a glacite-fed water cycle, weather, vibrant biomes, and three breedable livestock species.

In-game, the Star Guide (pedestal + guidebook) opens a live progression tree — 9 chapters, 42 steps, synced to a full advancement tree. In a creative world, /nerospace gallery builds a live showcase of everything in the mod.

Requirements

Minecraft 26.1.2 or 26.2
Mod loader NeoForge, MinecraftForge/Forge, or Fabric
Java JDK 25 (64-bit)
Required mod Neroland Core (the only dependency; no third-party mods needed)

Installing

  1. Install the matching NeoForge, Forge, or Fabric version for your Minecraft version.
  2. Download the Nerospace .jar from CurseForge, Modrinth, or the Releases page.
  3. Drop the .jar into your mods/ folder and launch.

Building from source

This repo is the flattened multiloader build. common/ is shared into six Stonecutter nodes: NeoForge, Forge, and Fabric for Minecraft 26.1.2 and 26.2. No separate Gradle install is needed.

# Build one cell
./gradlew :neoforge:26.2:build
./gradlew :forge:26.2:build
./gradlew :fabric:26.2:build

# Build all six cells
./gradlew :neoforge:26.1.2:build :neoforge:26.2:build :forge:26.1.2:build :forge:26.2:build :fabric:26.1.2:build :fabric:26.2:build

# Launch a dev client / server for a cell
./gradlew :neoforge:26.2:runClient
./gradlew :forge:26.2:runClient
./gradlew :fabric:26.2:runClient
./gradlew :forge:26.2:runServer

Models, blockstates, recipes, loot tables, tags, and lang files are hand-authored in common/src/main/resources; this build does not run datagen. Block/item textures are generated by the helper scripts in tools/ and are additive-only (they never overwrite existing art). Editable Blockbench sources live in art/blockbench/.

Project layout

common/src/main/java/za/co/neroland/nerospace/
  registry/   shared registrations through the ServiceLoader-backed registry seam
  machine/    machine block-entities, menus, and screens
  rocket/     rockets, launch pads, stations
  world/      oxygen, dimensions, terraforming, worldgen, creatures
neoforge/      NeoForge entrypoint, manifests, services, capabilities, events
forge/         Forge entrypoint, manifests, services, capabilities, events
fabric/        Fabric entrypoint, manifests, services, lookups, callbacks
tools/         texture / Blockbench / logo generators
art/           logo and editable Blockbench model sources
legacy/        retired single-loader build, frozen and not shipped

Privacy

Nerospace ships optional, anonymous crash reporting (Sentry, EU servers) so mod bugs get found and fixed — never IPs, usernames, UUIDs, or world data. Opt out any time with telemetryEnabled=false in config/nerospace.properties. Full disclosure: PRIVACY.md.

Contributing & feedback

Bug reports and suggestions are very welcome via the Issues tab — there are ready-made forms for 🐞 Bug Reports and ✨ Feature Requests — or join the Discord. If you'd like to contribute code, please open an issue first to discuss the change; a pull request template is provided.

License

Nerospace uses custom source-available terms — see LICENSE. The short version:

  • Play it anywhere, including monetised servers, videos, and streams.
  • Modpacks are allowed and encouraged — any platform, no need to ask. Use the official files (CurseForge / Modrinth / GitHub releases) and credit Nerospace by Neroland with links to CurseForge and this repository.
  • Read the source, fork on GitHub, and modify for private use; pull requests welcome.
  • No re-uploading builds (original or modified) outside the official channels, and no publishing forked builds under any name.
  • No reusing code/textures/models in other projects without written permission.

Credits

Created by Neroland.

The project logo was made with the help of AI image tools; in-game art is generated by the project's own tooling and refined by hand.

About

Space-progression mod for NeoForge — rockets, oxygen survival, player stations, terraforming

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Sponsor this project

Contributors

Languages