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Patrick Melanson edited this page Nov 16, 2018
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1 revision
Ye Qin: Made prototype classes for habitat and engine implementations. Going to start integration into physics engine.
Sean: Added planet spin, can show and hide labels on interface, program pausing, tweaks to how recentreing happens.
Patrick: Fine-tuning physics stability, looking at how to package program as a single exe.
Things that need to be done for demo: implement habitat, get GUI looking intuitive (and hopefully fancy), and iron out some kinks in physics engine integration (multithread it, be able to increase max step size).