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Splitting Debuginfo #30

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@Gankra

Another future killer app: properly setting the flags and running the tools to produce proper symbol/debuginfo files (similar to source maps, but for native code).

This comment covers a lot of useful details on the state of this stuff in rust.

Some quick notes:

Each platform has different formats for this:

  • windows pdb
  • apple dsym
  • linux dwp / linux "strip"
  • breakpad (platform-agnostic) sym

Different platforms have different symbol servers:

To generate symbol files for rust you want to:

  • build a release binary
    • with opt-level=3 or w/e release is
    • with codegen-units=1
    • with LTO..?
  • with debug info cranked to max
  • if targetting breakpad: run dump_syms to get a .sym
  • strip the binary?

Then the user will want to:

  • grab the final debuginfo/symbol file
  • get the unique build ids that map the debuginfo to the binary (platform-specific, hopefully embedded in the file, but we should still get them out?)
  • upload it to a symbol server?
  • package it?

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