This project is licensed under the MIT License. You may use, modify, and distribute the code freely, including for commercial purposes.
The Boxel 3D name, logos, and branding are trademarks of Doppler Creative and are not licensed by the MIT License. The trademark is reserved by Doppler Creative and may not be used without permission.
- Install NodeJS package libraries:
npm install - Run development libraries
npm run dev - Use the link it provides
- Run
npm outdated - Run
npm i package-name@latest(for Rapier.js, replacelatestwithcanary)
- Rebuild extension and open Google Chrome
- Click Extensions > Manage Extensions
- Enable Developer mode (top right)
- Click
Load unpackedand navigate to the/buildfolder - Open extension within Chrome
- Install dependencies:
npm install - Ensure Rust is installed (https://www.rust-lang.org/tools/install)
- Run desktop app in development:
npm start - Build desktop bundle:
npm run dist-tauri
- Build prerequisites: Rust toolchain (
rustup/cargo) and Visual Studio Build Tools (MSVC) with the "Desktop development with C++" workload. Install via the Visual Studio Installer or use a package manager (e.g., Chocolatey) to obtain the build tools.
- Build prerequisites: Rust toolchain (
rustup/cargo) and Xcode Command Line Tools (xcode-select --install).
- Update release version in
package.json - Install dependencies:
npm install - Run custom script from package.json:
npm run build-tauri - Upload application from
/src-tauri/target/release/bundleto Steam- Note: You need a PC to generate
.exe, a Mac to generate.appand Linux to generate.whatever
- Note: You need a PC to generate
- Win: Download Steamworks SDK (
https://partner.steamgames.com/doc/sdk). Then extract contents into a new folder. Ex:C:\steamworks\sdk - Mac: Create a new directory and enter it:
mkdir ~/Steam && cd ~/Steam. Then runcurl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_osx.tar.gz" - Copy/Paste build scripts
- Option 1: Watch videos showing how to do it:
https://partner.steamgames.com/doc/sdk/uploading - Option 2:
- Win: Copy the build & depot
.vdffiles from/files/vdf/toC:\steamworks\sdk\tools\ContentBuilder\scripts
- Win: Copy the build & depot
- Option 1: Watch videos showing how to do it:
- Copy app files:
- Copy
.exefile:D:\Development\boxel-3d\src-tauri\target\release - Paste:
C:\steamworks\sdk\tools\ContentBuilder\content\boxel-3d\windows
- Copy
- Run SteamCMD
C:\steamworks\sdk\tools\ContentBuilder\builder\steamcmd.exe +login fragem123 - Run build script
run_app_build C:\steamworks\sdk\tools\ContentBuilder\scripts\app_build_3208440.vdf.
- Copy app files:
- Copy
.appfile:/Users/jacob/Development/boxel-3d/src-tauri/target/release/bundle/macos/ - Paste:
/Users/jacob/Steam/sdk/tools/ContentBuilder/content/boxel-3d/mac
- Copy
- Run SteamCMD
cd /Users/jacob/Steam && ./steamcmd.sh +login fragem123 - Run build script
run_app_build /Users/jacob/Steam/sdk/tools/ContentBuilder/scripts/app_build_3208440.vdf
- Navigate to the Partner Builds page:
https://partner.steamgames.com/apps/builds/3208440 - Scroll to the latest
BuildIDand set the dropdown to thedefaultbranch, the click "Preview Change" to "publish" to Steam users.
- Increment
versionCodeandversionNamein/android/app/build.gradle - Run build & sync with
npm run build-android - Open Android Studio:
npx cap open android - Copy/paste keystore file from Google Drive to
/android/keystores/my-keystore.jsk - Select Build > Generate Signed App Bundle or APK...
- Copy/paste
.aabfile to desktop:D:\Development\boxel-3d\android\app\release - Select "Create new release":
https://play.google.com/console/u/0/developers/7090777458282935969/app/4972579011570604048/tracks/production?tab=releases - Upload
- Update the assets within the
/files/png/assetsdirectory - Run asset plugin with
npm run generate-assets