sea is a project, which is expected to run in Severe, it serves as an external save-instace.
Download server.exe, run it, and then execute client.lua.
- Terrain: not my priority, but it'd be nice to add eitherways.
- Scripts: requires a decompiler, this is possible in the future.
- Editable Assets: (unions, meshes) essentially the same as terrain.
- Attributes & tags
- Parts
- GuiObjects
- Lighting
- Meshes are too big: this is an issue with Lune most likely, so I don't know how to fix it.
I'd be very grateful for any contributors, so if you feel like it, you can open a pull request and detail your changes.