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Overview

sea is a project, which is expected to run in Severe, it serves as an external save-instace.

Usage

Download server.exe, run it, and then execute client.lua.

Goals

  • Terrain: not my priority, but it'd be nice to add eitherways.
  • Scripts: requires a decompiler, this is possible in the future.
  • Editable Assets: (unions, meshes) essentially the same as terrain.
  • Attributes & tags
  • Parts
  • GuiObjects
  • Lighting

Known Issues

  • Meshes are too big: this is an issue with Lune most likely, so I don't know how to fix it.

Contribution

I'd be very grateful for any contributors, so if you feel like it, you can open a pull request and detail your changes.

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