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1 change: 1 addition & 0 deletions game/bin/rebuild.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@
2 : "VIP"
3 : "DM"
6 : "JGR"
7 : "ATK
4 : "Empty"
5 : "Tutorial"
]
Expand Down
27 changes: 25 additions & 2 deletions src/game/client/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@ target_include_directories(client
${CMAKE_SOURCE_DIR}/game/shared/hl2mp
${CMAKE_SOURCE_DIR}/game/shared/Multiplayer
${CMAKE_SOURCE_DIR}/game/shared/neo
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules
${CMAKE_SOURCE_DIR}/game/shared/neo/weapons
${CMAKE_SOURCE_DIR}/public
${CMAKE_SOURCE_DIR}/thirdparty/sixensesdk/include
Expand Down Expand Up @@ -1629,8 +1630,6 @@ target_sources_grouped(
FILES
${CMAKE_SOURCE_DIR}/game/shared/neo/achievements_neo.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/achievements_neo.h
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_gamerules.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_gamerules.h
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_ghost_cap_point.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_ghost_cap_point.h
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_juggernaut.cpp
Expand Down Expand Up @@ -1663,6 +1662,30 @@ target_sources_grouped(
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_serial.h
)

target_sources_grouped(
TARGET client
NAME "Source Files\\Shared\\Gamerules"
FILES
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_atk.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_atk.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_ctg.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_ctg.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_dm.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_dm.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_emt.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_emt.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_jgr.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_jgr.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_tdm.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_tdm.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_tut.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_tut.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_vip.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_vip.h
)

target_sources_grouped(
TARGET client
NAME "Source Files\\Shared\\Weapons"
Expand Down
2 changes: 1 addition & 1 deletion src/game/client/neo/ui/neo_hud_childelement.h
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
#pragma once
#endif

#include "neo_gamerules.h"
#include "gamerules/neo_gamerules.h"

class C_NEO_Player;

Expand Down
2 changes: 1 addition & 1 deletion src/game/client/neo/ui/neo_hud_friendly_marker.h
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
#include "hudelement.h"
#include <vgui_controls/Panel.h>

#include "neo_gamerules.h"
#include "gamerules/neo_gamerules.h"
#include "neo_hud_worldpos_marker.h"

enum NeoIFFMarkerSegment
Expand Down
26 changes: 21 additions & 5 deletions src/game/client/neo/ui/neo_hud_round_state.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@
#include "c_playerresource.h"
#include "vgui_avatarimage.h"
#include "neo_scoreboard.h"
#include "neo_gamerules_dm.h"

#include "hltvcamera.h"

Expand Down Expand Up @@ -258,6 +259,7 @@ void CNEOHud_RoundState::UpdateStateForNeoHudElementDraw()
const bool inDoOrDie = NEORules()->RoundIsDoOrDie();
const bool inMatchPoint = !inDoOrDie && NEORules()->RoundIsMatchPoint(); // we don't care about matchpoint if in do or die

// NEO TODO (Adam) move this to neogamerules?
m_pWszStatusUnicode = L"";
if (roundStatus == NeoRoundStatus::Idle)
{
Expand Down Expand Up @@ -298,7 +300,7 @@ void CNEOHud_RoundState::UpdateStateForNeoHudElementDraw()
m_pWszStatusUnicode = L"Capture the Ghost\n";
break;
case NEO_GAME_TYPE_VIP:
if (GetLocalPlayerTeam() == NEORules()->m_iEscortingTeam.Get())
if (GetLocalPlayerTeam() == NEORules()->GetEscortingTeam())
{
if (NEORules()->GhostExists())
{
Expand All @@ -309,7 +311,7 @@ void CNEOHud_RoundState::UpdateStateForNeoHudElementDraw()
m_pWszStatusUnicode = L"Escort the VIP\n";
}
}
else
else // NEO TODO (Adam) check if opposite team to escorting team, else different message for spectators
{
if (NEORules()->GhostExists())
{
Expand All @@ -324,6 +326,20 @@ void CNEOHud_RoundState::UpdateStateForNeoHudElementDraw()
case NEO_GAME_TYPE_JGR:
m_pWszStatusUnicode = L"Control the Juggernaut\n";
break;
case NEO_GAME_TYPE_ATK:
if (GetLocalPlayerTeam() == NEORules()->GetAttackingTeam())
{
m_pWszStatusUnicode = L"Capture the Ghost\n";
}
else if (GetLocalPlayerTeam() == NEORules()->GetDefendingTeam())
{
m_pWszStatusUnicode = L"Protect the Ghost\n";
}
else
{
m_pWszStatusUnicode = L"Capture/Protect the Ghost\n";
}
break;
default:
m_pWszStatusUnicode = L"Await further orders\n";
break;
Expand Down Expand Up @@ -378,9 +394,9 @@ void CNEOHud_RoundState::UpdateStateForNeoHudElementDraw()
roundTimeLeft = NEORules()->GetRemainingPreRoundFreezeTime(true);

int secsTotal = 0.0f;
if (roundStatus == NeoRoundStatus::Overtime && NEORules()->GetGameType() == NEO_GAME_TYPE_CTG)
if (roundStatus == NeoRoundStatus::Overtime && (NEORules()->GetGameType() == NEO_GAME_TYPE_CTG || NEORules()->GetGameType() == NEO_GAME_TYPE_ATK))
{
secsTotal = RoundFloatToInt(NEORules()->GetCTGOverTime());
secsTotal = RoundFloatToInt(NEORules()->GetRoundRemainingTime());
}
else
{
Expand Down Expand Up @@ -408,7 +424,7 @@ void CNEOHud_RoundState::UpdateStateForNeoHudElementDraw()
else
{
[[maybe_unused]] int iDMHighestTotal;
NEORules()->GetDMHighestScorers(&iDMHighestTotal, &iDMHighestXP);
NEORulesDM()->GetDMHighestScorers(&iDMHighestTotal, &iDMHighestXP);
}

char szPlayersAliveANSI[ARRAYSIZE(m_wszPlayersAliveUnicode)] = {};
Expand Down
29 changes: 25 additions & 4 deletions src/game/server/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -42,6 +42,7 @@ target_include_directories(server
${CMAKE_SOURCE_DIR}/game/shared/hl2mp
${CMAKE_SOURCE_DIR}/game/shared/Multiplayer
${CMAKE_SOURCE_DIR}/game/shared/neo
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules
${CMAKE_SOURCE_DIR}/game/shared/neo/weapons
${CMAKE_SOURCE_DIR}/utils/common
${CMAKE_SOURCE_DIR}/public
Expand Down Expand Up @@ -1346,8 +1347,6 @@ target_sources_grouped(
FILES
${CMAKE_SOURCE_DIR}/game/shared/neo/achievements_neo.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/achievements_neo.h
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_gamerules.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_gamerules.h
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_ghost_cap_point.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_ghost_cap_point.h
${CMAKE_SOURCE_DIR}/game/shared/neo/neo_juggernaut.cpp
Expand Down Expand Up @@ -1410,8 +1409,6 @@ target_sources_grouped(
neo/neo_te_tocflash.h
neo/neo_tracefilter_collisiongroupdelta.h
neo/neo_typeconverter.cpp
neo/neo_dm_spawn.cpp
neo/neo_dm_spawn.h
)

target_sources_grouped(
Expand Down Expand Up @@ -1517,6 +1514,30 @@ target_sources_grouped(
neo/bot/map_entities/neo_bot_proxy.h
)

target_sources_grouped(
TARGET server
NAME "NEO\\Gamerules"
FILES
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_atk.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_atk.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_ctg.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_ctg.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_dm.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_dm.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_emt.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_emt.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_jgr.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_jgr.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_tdm.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_tdm.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_tut.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_tut.h
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_vip.cpp
${CMAKE_SOURCE_DIR}/game/shared/neo/gamerules/neo_gamerules_vip.h
)

target_sources_grouped(
TARGET server
NAME "NEO\\Weapons"
Expand Down
3 changes: 2 additions & 1 deletion src/game/server/neo/neo_client.cpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
#include "cbase.h"
#include "neo_player.h"
#include "neo_game_config.h"
#include "neo_gamerules.h"
#include "gamerules.h"
#include "teamplay_gamerules.h"
Expand Down Expand Up @@ -393,5 +394,5 @@ void GameStartFrame( void )
//=========================================================
void InstallGameRules()
{
CreateGameRulesObject( "CNEORules" );
CreateGameRulesObject( "CNEORulesEMT" );
}
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