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Pull requests: NeotokyoRebuild/neo
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Sparse neoAssets checkout and NEO_EXTRA_ASSETS_ALT_PATH
Build System
CMake and other build-related stuff
CI
Continuous Integration (GitHub Actions)
#1992
opened Jun 11, 2026 by
nullsystem
Collaborator
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Fix GCC 16 c_baseentity connect/disconnect game crash
#1989
opened Jun 11, 2026 by
nullsystem
Collaborator
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[WIP - DO NOT REVIEW YET] NeoUI Scoreboard
#1948
opened Apr 16, 2026 by
nullsystem
Collaborator
•
Draft
2
Expand context hint hud element, picking up weapons with use key
Conflict
conflicts with master
#1944
opened Apr 13, 2026 by
AdamTadeusz
Contributor
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Bots message their commander when leaving the squad
Bots
Related to bot players
#1943
opened Apr 12, 2026 by
sunzenshen
Contributor
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Bots silent walk to ping waypoints if commander had +walk engaged
Bots
Related to bot players
#1937
opened Apr 9, 2026 by
sunzenshen
Contributor
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Bots crouch when following pings if commander was crouched
Bots
Related to bot players
#1930
opened Apr 5, 2026 by
sunzenshen
Contributor
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sv_neo_restore_... - Give XP/deaths to players, restore from backup
#1880
opened Mar 21, 2026 by
nullsystem
Collaborator
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Walking Indicator
Changes in neoAssets
This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#1831
opened Mar 13, 2026 by
AdamTadeusz
Contributor
•
Draft
Bots apply nav pathing penalties based on weapon limits
Bots
Related to bot players
#1805
opened Mar 9, 2026 by
sunzenshen
Contributor
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Bots swap for more powerful weapons
Bots
Related to bot players
#1800
opened Mar 8, 2026 by
sunzenshen
Contributor
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Lone bots deploy detpack ambush at ghost
Bots
Related to bot players
#1795
opened Mar 7, 2026 by
sunzenshen
Contributor
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[DO NOT MERGE UNTIL **STABLE** 2013MP UPDATES] Update NT;RE to current latest TF2 SDK
#1183
opened Jun 7, 2025 by
nullsystem
Collaborator
•
Draft
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