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Configuration

Dario Maselli edited this page Jul 6, 2026 · 6 revisions

Configuration

Nerospace's config is deliberately small: the mod owns its base balance numbers in code, and packs tune them through six multipliers. Everything else is genuinely absolute — booleans, radii, performance caps, advanced simulation tuning and client visual preferences.

Managed by Neroland Core. The balance config lives in config/nerospace.properties and is owned by Core: reload it live with /neroland config reload (no restart), and the gameplay-balance multipliers are server-authoritative — a connected client always uses the server's values. The telemetryEnabled opt-out is the exception: it stays a personal, per-client choice a server can never force. Existing files migrate in place (the keys are unchanged). Keys read by the deeper simulation systems (atmosphere, meteors, terraformer) are documented below for reference.

Breaking change (pre-1.0): the old flat key list (oxygenMax, batteryCapacity, combustionGeneratorFePerTick, …) was removed without migration. Delete your old nerospace-common.toml and let it regenerate.

The six multipliers

All six default to 1.0 and are clamped to 0.1 – 10.0. Internally every scaled value is clamped to at least 1, so extreme settings can never zero a rate, divide by zero, or stall progression (e.g. the rocket launch cost is additionally clamped to the tank size, so a launch is always possible with a full tank).

Key What it scales Base values
oxygenDrainMultiplier How fast oxygen is consumed: bare-lungs drain, suit tank drain, suffocation damage. >1 = harsher planets. drain 2/t · suit drain 1/check · damage 1 half-heart
oxygenCapacityMultiplier Air capacities: the player's oxygen supply and the Tier 2 suit tank. player 300 · T2 suit 600
energyRateMultiplier The energy & storage economy: generator output, energy pipe throughput, and Nerospace's own buffer/tank capacities (Fuel Tank, pipe buffers, machine buffers, rocket fuel tanks). combustion 60 FE/t · passive 10 FE/t · energy pipe 4,000 FE/t & 8,000 FE · fluid/gas pipe 4,000 mB · fuel tank 32,000 mB · machine buffers 10k–100k FE · rocket tanks 3,000/6,000/12,000 mB
fuelCostMultiplier Consumable costs: rocket fuel per launch (clamped to tank size), airlock oxygen-gas per air unit, machine energy costs. launch 1,000/2,000/4,000 mB (T1/T2/T3) · airlock 5 mB/air · Terraformer 12 FE/block · Grinder 30 FE/t · O₂ Generator 2 FE/mB
machineSpeedMultiplier Machine working speed: grinder craft time, oxygen make/emit rate, fuel tank pump rate, airlock refill rate, fluid/gas pipe throughput, item pipe travel & extraction, Terraformer work interval. grinder 100 t/item · O₂ make 5 / emit 2 mB/t · pump 40 / 160 (3×3) mB/t · refill 20 air/check · fluid pipe 500 / gas pipe 250 mB/t · item pipe 10 t/block, pulse every 10 t · Terraformer cycle every 8 t
gravityMultiplier A global scale on every world's gravity — players, mobs, dropped items, projectiles, and falling meteors. <1 = floatier everywhere, >1 = heavier. Per-dimension defaults: Station ~0.1× · Glacira ~0.4× · Greenxertz ~0.6× · Cindara ~0.8× · Overworld & terraformed ground 1.0×

Examples: oxygenDrainMultiplier = 2.0 halves how long air lasts; machineSpeedMultiplier = 2.0 makes the grinder craft in 50 ticks and the Terraformer work twice as often; energyRateMultiplier = 0.5 halves generator output and storage, keeping the economy's shape.

Notes on extremes: at 0.1 every rate clamps to ≥1 (nothing stops working, it just gets slow); at 10.0 machine input limits (e.g. the O₂ Generator's 500 FE/t insert cap) may become the bottleneck before the multiplied rate — intended, since those caps protect grid balance.

Absolute keys

Telemetry

Key Default Meaning
telemetryEnabled true Anonymous Nerospace-only crash reports (Sentry, EU servers, POPIA/GDPR-scrubbed — see PRIVACY.md). Set false to opt out; applies immediately on config reload.

Atmosphere

Key Default Range Meaning
atmosphereDamageEnabled true Master switch: whether airless dimensions hurt unprotected players.
atmosphereSafeRadius 6 0–32 Blocks from a Rocket Launch Pad treated as a safe, pressurised zone.

Oxygen structure

Key Default Range Meaning
oxygenBubbleRadius 14 0–32 Falloff radius of a generator's breathable bubble in open/leaky space (sealed rooms fill completely regardless).
oxygenAirlockRadius 3 0–16 Radius within which a worn suit refills from a Gas Tank / Oxygen Generator holding Oxygen. 0 disables airlock refilling.

Oxygen field simulation (ADVANCED)

Simulation tuning, not balance — wrong values can break oxygen/terraforming behaviour. Leave at defaults unless debugging server performance.

Key Default Range Meaning
oxygenMaxConcentration 15 1–15 Max per-block oxygen concentration in the field.
oxygenBreathableThreshold 6 1–15 Concentration at/above which a cell is breathable.
oxygenDiffusionRate 0.22 0–0.4 Fraction of the neighbour gradient flowing into a cell per sim step.
oxygenDecayPerStep 0.18 0–5 Oxygen bled to vacuum per sim step (keeps open-air bubbles finite).
oxygenSimIntervalTicks 5 1–100 Server ticks between field relaxation passes.
oxygenMaxActiveCellsPerSource 4096 64–65536 Safety cap on simulated cells per source (TPS guard).
oxygenLeakRange 16 4–64 Max flood-fill distance from a generator for leaks/room walls.
oxygenEvaporateSeconds 10 1–120 How long oxygen lingers once unsupplied or leaking.
oxygenSyncRadius 32 8–128 Radius around a source within which the field simulates and syncs; sources with no player in range pause.

Client visuals

Key Default Range Meaning
oxygenVisualQuality FULL OFF/MINIMAL/FULL Oxygen visuals: OFF (none), MINIMAL (HUD + sparse particles), FULL (+ haze tint + boundary shimmer).
oxygenParticleIntensity 1.0 0–4 Drifting-particle density (0 disables just this layer).
oxygenHazeIntensity 1.0 0–2 Haze/fog-tint alpha inside breathable air (0 disables the layer).
oxygenBoundaryIntensity 1.0 0–2 Boundary-shimmer membrane alpha (0 disables the layer).
oxygenDebugLog false Verbose, non-personal oxygen/terraform logging (never player identifiers — POPIA/GDPR).

Terraformer

Key Default Range Meaning
terraformPlantsEnabled true Scatter grass/flowers/saplings on converted ground.
terraformWaterEnabled true Fill low/exposed cells with water.
terraformResourcesEnabled true Tier-3 Terraformer seeds ores into the converted subsurface (low rate).
terraformResourceOres Nerospace ores list Ore block ids the Tier-3 Terraformer may seed.
terraformMaxColumnsPerTick 48 1–4096 Hard per-tick work cap regardless of tier (TPS guard).
terraformForceLoadChunks false Force-load a bounded arc around the working frontier (TPS footgun — off by default).
terraformMaxForcedChunks 16 0–256 Guard on force-loaded chunks.

Meteor events

Tunables for the meteor world-event (see Meteor Events). Defaults give roughly one natural meteor every 2–3 play-hours per active dimension; the Meteor Caller works regardless.

Key Default Range Meaning
meteorNaturalSpawn true Whether meteors fall naturally near players.
meteorAvgIntervalSeconds 9000 60–1,000,000 Average seconds between natural impacts (randomised 0.66×–1.33×).
meteorWarningSeconds 30 0–600 Warning window a meteor is tracked as incoming before it falls.
meteorMinDistance 200 0–2,000 Min horizontal distance from the anchor player a meteor targets.
meteorMaxDistance 500 16–4,000 Max horizontal distance a meteor targets.
meteorCraterRadius 3 1–8 Radius of the crater carved (kept modest to avoid griefing builds).
meteorMaxActiveSites 4 1–64 Max simultaneous scheduled/falling meteors per dimension.
meteorLootBonusRolls 3 0–32 Weighted bonus loot rolls on top of the guaranteed alien fragments.
meteorDebugLog false Verbose, non-personal meteor logging (dimension + coordinates only — POPIA/GDPR).

Quarry

Key Default Range Meaning
quarryMaxSide 64 4–64 Max side length (blocks) of a quarry's landmark claim; tiers may cap lower.
quarryFrameDecayTicks 600 20–24,000 Base delay before an orphaned frame block crumbles and drops its casing. Each block waits base + rand(base×7) ticks, so the default spreads the ring's decay over ~30 s – 4 min.

Alien villages

Key Default Meaning
alienRaidsEnabled true Whether claimed alien villages are raided by hostile mobs at night. Set false to opt out; applies on config reload.

Removed keys (for modpack authors migrating)

Folded into multipliers: atmosphereDamage, oxygenMax, oxygenDrainPerTick, oxygenSuitDrain, oxygenSuitT2Max, oxygenAirlockRefillPerCheck, oxygenAirlockMbPerAir, terraformEnergyPerBlock, terraformWorkIntervalTicks, energyPipeCapacity, energyPipeThroughput, fluidPipeCapacity, fluidPipeThroughput, gasPipeCapacity, gasPipeThroughput, itemPipeTicksPerBlock, itemPipeExtractAmount, itemPipeExtractPeriod, batteryCapacity, fluidTankCapacity, gasTankCapacity, combustionGeneratorFePerTick, passiveGeneratorFePerTick.

Removed outright: logDirtBlock, magicNumber, magicNumberIntroduction, items (template leftovers), oxygenSealedRoomMax (dead — the oxygen field replaced the sealed-room flood-fill), terraformPlantChance, terraformResourceChance (internalised; the booleans above still gate the features).

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