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Releases: NeotokyoRebuild/neo

Latest Master Build

16 Jun 19:23
2333406

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Latest Master Build Pre-release
Pre-release
Fix GCC 16 c_baseentity connect/disconnect game crash (#1989)

Just connect and disconnect local server game multiple
of times. Without this fix it'll crash within 1st-4/5th
time, seemly on uninit pointer on deinit.

v29.1-alpha

05 Jun 11:02
b4f3383

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What's Changed

  • Fixup FF crosshair being shown in hipfire when hipfire off by @nullsystem in #1976
  • Fix missing script sound entries for VPK build by @Rainyan in #1950
  • Reduce instruction set baseline to just x86-64 (GCC, Linux only) by @nullsystem in #1978
  • Don't sort cloaked players with translucent entities when they're drawn opaque in thermals by @AdamTadeusz in #1966

Full Changelog: v29.0-alpha...v29.1-alpha

v28.5-alpha

06 Jun 18:10
21adaa1

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What's Changed

  • Cherry-pick: Correct camera position when leaning in stv demos (#1933) by @Agiel in #1975

Full Changelog: v28.4-alpha...v28.5-alpha

v29.0-alpha

24 May 15:51
3655262

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What's Changed

New Contributors

Full Changelog: v28.4-alpha...v29.0-alpha

v28.4-alpha

22 Mar 15:24
c493844

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What's Changed

Full Changelog: v28.3-alpha...v28.4-alpha

v28.3-alpha

19 Mar 15:32
dddca63

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What's Changed

Full Changelog: v28.2-alpha...v28.3-alpha

v28.2-alpha

19 Mar 12:02
0a7b05f

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What's Changed

Full Changelog: v28.1-alpha...v28.2-alpha

v28.1-alpha

12 Mar 17:50
36087ff

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What's Changed

Full Changelog: v28.0-alpha...v28.1-alpha

v28.0-alpha

10 Mar 14:55
3bae874

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What's Changed

Full Changelog: v27.1-alpha...v28.0-alpha

v27.1-alpha

01 Mar 21:02
50f0f85

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What's Changed

  • Fix viewmodel not disappearing when scoped. by @Agiel in #1767

Full Changelog: latest...v27.1-alpha